I'm having trouble starting my android emulator. Nothing appears to load.
Pixel 2 API 26 Android 8.0 x86.
Linux Ubuntu 16.04 LTS 64-bit.
12/10/17 2:20 PM Emulator: libGL error: unable to load driver: vmwgfx_dri.so
2:20 PM Emulator: libGL error: driver pointer missing
2:20 PM Emulator: libGL error: failed to load driver: vmwgfx
2:20 PM Emulator: libGL error: unable to load driver: swrast_dri.so
2:20 PM Emulator: libGL error: failed to load driver: swrast
2:20 PM Emulator: X Error of failed request: BadValue (integer parameter out of range for operation)
2:20 PM Emulator: Major opcode of failed request: 155 (GLX)
2:20 PM Emulator: Minor opcode of failed request: 24 (X_GLXCreateNewContext)
2:20 PM Emulator: Value in failed request: 0x0
2:20 PM Emulator: Serial number of failed request: 33
2:20 PM Emulator: Current serial number in output stream: 34
2:20 PM Emulator: Process finished with exit code 1
To stop a running emulator, click Menu and select Stop.
In case you get an error like "Intel virtualization technology (vt,vt-x) is not enabled". Go to your BIOS settings and enable Hardware Virtualization. 3) Restart Android Studio and then try to start the AVD again.
SDK Build Tools are not installed If it fails then you may have to install it again. You look at the build tab at the bottom of the screen, it will display the error message and option to install the Build tools. Install it and you should be able to see the AVD Manager. Another way is to go to the SDK Manager.
These are known errors from libGL and libstdc++
You can quick fix this by change to use Software
for Emulated Performance Graphics
option, in the AVD settings.
Or try to use the libstdc++.so.6
(which is available in your system) instead of the one bundled inside Android SDK. There are 2 ways to replace it:
The emulator has a switch -use-system-libs
. You can found it here: ~/Android/Sdk/tools/emulator -avd Nexus_5_API_23 -use-system-libs
.
This option force Linux emulator to load the system libstdc++
(but not Qt libraries), in cases where the bundled ones (from Android SDK) prevent it from loading or working correctly. See this commit
Alternatively you can set the ANDROID_EMULATOR_USE_SYSTEM_LIBS
environment variable to 1
for your user/system
.
This has the benefit of making sure that the emulator will work even if you launched it from within Android Studio.
See: libGL error and libstdc++: Cannot launch AVD in emulator - Issue Tracker
This works to me:
click in Sdk manager in SDK Tools and:
Unistal and install the Android Emulator:
Hope to help!
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