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Android Splash screen does not display

The splash screen in my app does not display.Only a white backgound is shown. Then it goes to the next page.I have seen other similar questions in stackoverflow but it did not help me. splash.xml:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
 android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/splash">

</RelativeLayout>

Code:

public class Splash extends AppCompatActivity {
    @Override
    protected void onCreate( Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.splash);
        Handler handler=new Handler();
        handler.postDelayed(new Runnable() {
            @Override
            public void run() {
                Intent intent=new Intent(Splash.this,MainActivity.class);
                startActivity(intent);
                Splash.this.finish();
            }
        },2000);

    }
}

Manifest.xml:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.jobinsabu.ohxee">

    <application
        android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:supportsRtl="true"
        android:theme="@style/AppTheme">
        <activity android:name=".Splash">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
        <activity android:name=".MainActivity"></activity>
    </application>

</manifest>
like image 720
jobin Avatar asked Sep 11 '25 23:09

jobin


1 Answers

When Big sized image you should downsample the image. change the inSampleSize variable value as per your need. increased value, will reduce the image resolution and vise versa

    public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId,
                                                     int reqWidth, int reqHeight) {

    // First decode with inJustDecodeBounds=true to check dimensions
    final BitmapFactory.Options options = new BitmapFactory.Options();
    options.inJustDecodeBounds = true;
    BitmapFactory.decodeResource(res, resId, options);

    // Calculate inSampleSize
    options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);

    // Decode bitmap with inSampleSize set
    options.inJustDecodeBounds = false;
    return BitmapFactory.decodeResource(res, resId, options);
  }

private static int calculateInSampleSize(
        BitmapFactory.Options options, int reqWidth, int reqHeight) {
    // Raw height and width of image
    final int height = options.outHeight;
    final int width = options.outWidth;
    int inSampleSize = 1;

    if (height > reqHeight || width > reqWidth) {

        final int halfHeight = height / 2;
        final int halfWidth = width / 2;

        // Calculate the largest inSampleSize value that is a power of 2 and keeps both
        // height and width larger than the requested height and width.
        while ((halfHeight / inSampleSize) > reqHeight
                && (halfWidth / inSampleSize) > reqWidth) {
            inSampleSize *= 2;
        }
    }

    return inSampleSize;
}

call above methods like below code:

  decodeSampledBitmapFromResource(getResources(), R.drawable.splash, 400, 400);

just, add above methods in your common helper class and call it

like image 176
Noorul Avatar answered Sep 13 '25 13:09

Noorul