I would like to start repeating two lines of code every 5 seconds when I press the button START and end it, when I press the button STOP. I was trynig with a TimerTask and Handles, but couldn't figure it out how.
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//final int i;
final TextView textView = (TextView) findViewById(R.id.textView);
final Button START_STOP = (Button) findViewById(R.id.START_STOP);
final ImageView random_note = (ImageView) findViewById(R.id.random_note);
final int min = 0;
final int max = 2;
final Integer[] image = { R.drawable.a0, R.drawable.a1,R.drawable.a2 };
START_STOP.setTag(1);
START_STOP.setText("START");
START_STOP.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
int status = (Integer) v.getTag();
if (status ==1) {
textView.setText("Hello");
START_STOP.setText("STOP");
v.setTag(0);
final Random random = new Random();
//************************************************************
// I would like to loop next 2 lines of code every 5 seconds.//
int i = random.nextInt(2 - 0 + 1) + 0;
random_note.setImageResource(image[i]);
//************************************************************
}
else
{
textView.setText("Bye");
START_STOP.setText("Let's PLAY!");
v.setTag(1);
}
}
});
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
}
This example demonstrates how do I run a method every 10 seconds in android. Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project. Step 2 − Add the following code to res/layout/activity_main. xml.
Kotlin for loop is used to iterate a part of program several times. It iterates through arrays, ranges, collections, or anything that provides for iterate.
In android Handler is mainly used to update the main thread from background thread or other than main thread. There are two methods are in handler. Post() − it going to post message from background thread to main thread using looper.
You can use CountDownTimer
as the following method:
private CountDownTimer timer;
timer = new CountDownTimer(5000, 20) {
@Override
public void onTick(long millisUntilFinished) {
}
@Override
public void onFinish() {
try{
yourMethod();
}catch(Exception e){
Log.e("Error", "Error: " + e.toString());
}
}
}.start();
And then to call the timer again:
public void yourMethod(){
//do what you want
timer.start();
}
To cancel the timer, you can call timer.cancel();
Hope it helps!
Using a CountDownTimer as in one of the other answers is one way to do it. Another would be to use a Handler and the postDelayed method:
private boolean started = false;
private Handler handler = new Handler();
private Runnable runnable = new Runnable() {
@Override
public void run() {
final Random random = new Random();
int i = random.nextInt(2 - 0 + 1) + 0;
random_note.setImageResource(image[i]);
if(started) {
start();
}
}
};
public void stop() {
started = false;
handler.removeCallbacks(runnable);
}
public void start() {
started = true;
handler.postDelayed(runnable, 2000);
}
Here's an example using a Timer and a TimerTask:
private Timer timer;
private TimerTask timerTask = new TimerTask() {
@Override
public void run() {
final Random random = new Random();
int i = random.nextInt(2 - 0 + 1) + 0;
random_note.setImageResource(image[i]);
}
};
public void start() {
if(timer != null) {
return;
}
timer = new Timer();
timer.scheduleAtFixedRate(timerTask, 0, 2000);
}
public void stop() {
timer.cancel();
timer = null;
}
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