I have an application with very complex UI, containing many layouts
nested one in another. While Creating another layout, I've caught a StackOverflowError
Wondering, I've created two test examples:
1) Hello world application with following xml
for main Activity
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<FrameLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<FrameLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<!-- ...So on 30 times... -->
<FrameLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
</FrameLayout>
<!-- ...So on 30 times... -->
</FrameLayout>
</FrameLayout>
</FrameLayout>
causes StackOverflowError while drawing the layout (cause every layout recursively draws it's children)
2) The following test case
public class TestOverflowActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
overflow(0);
}
private void overflow(int i){
android.util.Log.i("Stack depth:", " = " + i);
overflow(i+1);
}
}
causes StackOverflowError
on depth about 260-270 calls.
Every call of stack element for second test case takes 4 bytes for return address + 4 bytes
for parameter = 8 bytes
. It's possible that Dalvik's
VM keeps a bit more info in every element, but even 16 bytes per element * 260 calls = about 4Kbytes
for maximum overall stack size. This does not seem enough.
Is there any way to increase maximum stack size?
You might not be able to increase call stack size in the main UI Thread(which is understandable because you're supposed to do as few things as possible here), but you can do it in a separate thread by making use of the Thread object's constructor parameters:
ThreadGroup group = new ThreadGroup("threadGroup");
new Thread(group, runnableObject, "YourThreadName", 2000000).start();
With this example I increased my stack size from 8k (around 260 calls) to 2M (enough for not to get the StackOverFlowException, of course you can add as much as you want as long as the memory can take it), so in the end, for further readers, this is the way you can increase your stack size,although is not recommended, in some cases it's actually necessary for example an algorithm with extensive recursive calls and of course by doing all the hard work in a worker thread(as you're supposed to) with your specified stack size and just "posting" changes in UIs using the main UI Thread with Handlers or whatever mechanism you would like to use to interact with it...
Hope this Helps...
Regards!
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