Is there any way to draw polygonal shapes on Android xml layouts?
or is any helper class as library to draw them?
See working sample on GitHub (https://github.com/hiteshsahu/Benzene)
Drawable Class
import android.graphics.Canvas;
import android.graphics.ColorFilter;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
/**
* Originally Created by AnderWeb (Gustavo Claramunt) on 7/10/14.
*/
public class PolygonalDrwable extends Drawable {
private int numberOfSides = 3;
private Path polygon = new Path();
private Path temporal = new Path();
private Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
public PolygonalDrwable(int color, int sides) {
paint.setColor(color);
polygon.setFillType(Path.FillType.EVEN_ODD);
this.numberOfSides = sides;
}
@Override
public void draw(Canvas canvas) {
canvas.drawPath(polygon, paint);
}
@Override
public void setAlpha(int alpha) {
paint.setAlpha(alpha);
}
@Override
public void setColorFilter(ColorFilter cf) {
paint.setColorFilter(cf);
}
@Override
public int getOpacity() {
return paint.getAlpha();
}
@Override
protected void onBoundsChange(Rect bounds) {
super.onBoundsChange(bounds);
computeHex(bounds);
invalidateSelf();
}
public void computeHex(Rect bounds) {
final int width = bounds.width();
final int height = bounds.height();
final int size = Math.min(width, height);
final int centerX = bounds.left + (width / 2);
final int centerY = bounds.top + (height / 2);
polygon.reset();
polygon.addPath(createHexagon(size, centerX, centerY));
polygon.addPath(createHexagon((int) (size * .8f), centerX, centerY));
}
private Path createHexagon(int size, int centerX, int centerY) {
final float section = (float) (2.0 * Math.PI / numberOfSides);
int radius = size / 2;
Path polygonPath = temporal;
polygonPath.reset();
polygonPath.moveTo((centerX + radius * (float)Math.cos(0)), (centerY + radius
* (float)Math.sin(0)));
for (int i = 1; i < numberOfSides; i++) {
polygonPath.lineTo((centerX + radius * (float)Math.cos(section * i)),
(centerY + radius * (float)Math.sin(section * i)));
}
polygonPath.close();
return polygonPath;
}
}
Set drawable to any Imageview like this
//Triangle
((ImageView) findViewById(R.id.triangle))
.setBackgroundDrawable(new PolygonalDrwable(Color.GREEN, 3));
//Square
((ImageView) findViewById(R.id.square))
.setBackgroundDrawable(new PolygonalDrwable(Color.MAGENTA, 4));
//Pentagon
((ImageView) findViewById(R.id.pentagon))
.setBackgroundDrawable(new PolygonalDrwable(Color.LTGRAY, 5));
//Hexagon
((ImageView) findViewById(R.id.hex))
.setBackgroundDrawable(new PolygonalDrwable(Color.RED, 6));
//Heptagon
((ImageView) findViewById(R.id.hept))
.setBackgroundDrawable(new PolygonalDrwable(Color.MAGENTA, 7));
//Octagon
((ImageView) findViewById(R.id.oct))
.setBackgroundDrawable(new PolygonalDrwable(Color.YELLOW, 8));
You can create custom drawable and shapes as drawable resources.
Right click on the "drawable" folder in Android Studio and select New->Drawable Resource File.
Here is a decent tutorial for shapes and strokes to get started.
Here is some example shapes ready to use.
Here is documentation for some more complex things you can do with drawables.
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