I'm developing an offline mapView using OSMdroid Library. My tilesource loads the tiles but renders quit steadily. But the fact is in my log messages, I keep getting this error:
GC_FOR_ALLOC freed 6346K, 7% free , paused 143ms, total 143ms
I'm not sure how to debug this? Any ideas, do I have any memory leaks?
This is not an error, but an information that Garbage collector has run.
If you are seeing a lot of those, it might mean that you are making many allocations or have little memory. You should try to improve your program's memory performance.
There is a good source information about investigating RAM consumption in Android:
https://developer.android.com/tools/debugging/debugging-memory.html
There is also a document about general strategies for managing your memory consumption in Android:
http://developer.android.com/training/articles/memory.html
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