I'm attempting to utilize Gestures within a fragment; I have the following inside of a FragmentActivity which handles my details fragment. What I am attempting to have happen is when a swipe is detected on the view to replace the data inside of that view with the previous or next entry.
If there is a better way of handling this; I am all for it. However, what is happening here is that the onFling method is never actually called.
public static class DetailsFragment extends Fragment {
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
if (container == null) {
return null;
}
View v = inflater.inflate(R.layout.my_view, null, false);
final GestureDetector gesture = new GestureDetector(getActivity(),
new GestureDetector.SimpleOnGestureListener() {
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
final int SWIPE_MIN_DISTANCE = 120;
final int SWIPE_MAX_OFF_PATH = 250;
final int SWIPE_THRESHOLD_VELOCITY = 200;
try {
if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH)
return false;
if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE
&& Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Log.i(Constants.APP_TAG, "Right to Left");
} else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE
&& Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Log.i(Constants.APP_TAG, "Left to Right");
titles.showDetails(getPosition() - 1);
}
} catch (Exception e) {
// nothing
}
return super.onFling(e1, e2, velocityX, velocityY);
}
});
v.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
return gesture.onTouchEvent(event);
}
});
return v;
}
}
Looks like the following issue explains this: Android: GestureDetector won't catch Gestures
Additionally here is the result:
The solution is actually to Override the onDown method and return true; otherwise the gesture detector will stop and not detect the up:
final GestureDetector gesture = new GestureDetector(getActivity(),
new GestureDetector.SimpleOnGestureListener() {
@Override
public boolean onDown(MotionEvent e) {
return true;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
Log.i(Constants.APP_TAG, "onFling has been called!");
final int SWIPE_MIN_DISTANCE = 120;
final int SWIPE_MAX_OFF_PATH = 250;
final int SWIPE_THRESHOLD_VELOCITY = 200;
try {
if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH)
return false;
if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE
&& Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Log.i(Constants.APP_TAG, "Right to Left");
} else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE
&& Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Log.i(Constants.APP_TAG, "Left to Right");
}
} catch (Exception e) {
// nothing
}
return super.onFling(e1, e2, velocityX, velocityY);
}
});
v.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
return gesture.onTouchEvent(event);
}
});
a couple comments
I had to tweak my code as follows:
v.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
// return gesture.onTouchEvent(event);
gesture.onTouchEvent(event);
return true; // <-- this line made the difference
}
});
Also, if you are using an xml file to create your view
View v = inflater.inflate(R.layout.my_view, null, false);
make sure you are actually pressing the intended view. A nice way to exaggerate the test is to make both the width and the height to "match_parent" instead of "wrap_content" in your layout xml file.
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