Please explain how does the drawing cache work in Android. I'm implementing a custom View subclass. I want my drawing to be cached by the system. In the View constructor, I call
setDrawingCacheEnabled(true);
Then in the draw(Canvas c), I do:
Bitmap cac = getDrawingCache();
if(cac != null)
{
c.drawBitmap(cac, 0, 0, new Paint());
return;
}
Yet the getDrawingCache()
returns null to me. My draw()
is not called neither from setDrawingCacheEnabled()
, nor from getDrawingCache()
. Please, what am I doing wrong?
getDrawingCache() has been deprecated.
The bitmap cache stores decoded images as Android Bitmap objects. These are ready for display or postprocessing. On Android 4. x and lower, the bitmap cache's data lives in the ashmem heap, not in the Java heap. This means that images don't force extra runs of the garbage collector, slowing down your app.
How caching works? The first time, the user opens the app, there will be no data in memory and no data in the disk cache. So the application will have to make a network call to fetch the data. It will fetch the data from the network and save it to the disk, keep it in the memory cache and return the data.
A disk cache can be used in these cases to persist processed bitmaps and help decrease loading times where images are no longer available in a memory cache. Of course, fetching images from disk is slower than loading from memory and should be done in a background thread, as disk read times can be unpredictable.
There's a hard limit on drawing cache size, available via the ViewConfiguration class.. My view is larger than allowed for caching.
FYI, the sources of the View class are available via the SDK Manager for some (not all) Android versions.
Hopefully this explains it.
public class YourCustomView extends View {
private String mSomeProperty;
public YourCustomView(Context context) {
super(context);
}
public YourCustomView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public YourCustomView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public void setSomeProperty(String value) {
mSomeProperty = value;
setDrawingCacheEnabled(false); // clear the cache here
invalidate();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// specific draw logic here
setDrawingCacheEnabled(true); // cache
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
...
}
}
Example code explained.
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