PROBLEM DESCRIPTION:
I have tested the following two methods, in order to create a bitmap snaphot from a View (e.g. a RelativeLayout in this case). Both methods work excellent for Views which dimensions (e.g. width and height) are less than the dimensions of the device screen (e.g. 480x900). The visible part of the View is captured and written into the bitmap. Unfortunately, the bitmap is black in the unvisible part of the View.
QUESTION:
How can I capture also the unvisible part of the View ?
CODE:
public class NewRelativeLayout extends RelativeLayout{
private Bitmap bmp;
public NewRelativeLayout(Context context){
super(context);
this.setLayoutParams(new RelativeLayout.LayoutParams(2000,2000));
// add here methods to configure the RelativeLayout or to add children
}
//This is the first method
public void makeSnapshot_Method1(){
this.setDrawingCacheEnabled(true);
bmp = Bitmap.createBitmap(this.getDrawingCache());
this.setDrawingCacheEnabled(false);
}
//This is the second method
public void makeSnapshot_Method2(){
bmp = Bitmap.createBitmap(2000, 2000, Bitmap.Config.ARGB_8888);
Canvas helpCanvas = new Canvas(bmp);
this.draw(helpCanvas);
}
}
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I was searching for the solution to this too and, in the end, managed to come up with my own solution which is actually quite simple.
In my case, I had a LinearLayout
which contained a number of View
elements, some of which sometimes were not on screen, vertically below the end of the screen bounds. I was able to save the View
as a Bitmap (see loadBitmapFromView()
, below) but had trouble when it extended beyond the bottom of the screen.
My solution was to make the LinearLayout
part of a ScrollView
composite.
e.g.
This:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/my_linear_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<!-- Some Views added here at runtime -->
</LinearLayout>
Became:
Note use of wrap_content
to ensure ScrollView scales to the height of your content.
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/scroll"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
>
<LinearLayout
android:id="@+id/my_linear_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
>
<!-- Some Views added here at runtime -->
</LinearLayout>
</ScrollView>
This seemed to ensure that the offscreen items could be manually laid out when I wanted to save the View
as a bitmap. I used the following method to save the bitmap. I found this much earlier on SO but I can't seem to find the question in order to reference it properly (whoever you are - thank you!).
For the following method, I pass in a reference to the LinearLayout
above (my_linear_layout
).
public static Bitmap loadBitmapFromView(View view) {
Bitmap bitmap = null;
// width measure spec
int widthSpec = View.MeasureSpec.makeMeasureSpec(
view.getMeasuredWidth(), View.MeasureSpec.AT_MOST);
// height measure spec
int heightSpec = View.MeasureSpec.makeMeasureSpec(
view.getMeasuredHeight(), View.MeasureSpec.AT_MOST);
// measure the view
view.measure(widthSpec, heightSpec);
// set the layout sizes
int left = view.getLeft();
int top = view.getTop();
int width = view.getMeasuredWidth();
int height = view.getMeasuredHeight();
int scrollX = view.getScrollX();
int scrollY = view.getScrollY();
view.layout(left, top, width + left, height + top);
// create the bitmap
bitmap = Bitmap.createBitmap(view.getWidth(), view.getHeight(),
Bitmap.Config.ARGB_8888);
// create a canvas used to get the view's image and draw it on the
// bitmap
Canvas c = new Canvas(bitmap);
// position the image inside the canvas
c.translate(-view.getScrollX(), -view.getScrollY());
// get the canvas
view.draw(c);
return bitmap;
}
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