Before I dig into the details of implementing this particular design, I wanted some advice/validation on whether I was approaching it correctly. I have a beginners knowledge of Android, advanced beginner in Python, GAE, and OpenId.
I want to enable sign-in capabilities in my Android application without writing my own authentication system in GAE. Within the app, the user should be able to play as a guest without the ability to save high scores. If a user would like to have his high scores saved, he would authenticate against his Google account on the Android device. At the end of the game, the authenticated users high score would be saved (associated with his Google Account) via the game's web services on Google App Engine. The user should also be able to sign-out and hand the device to a friend who could also log in, play a game, and save her high scores associated with her Google account.
Thank you for your help
You might find the 2011 Android + App Engine IO talk helpful.
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