I'm trying to make a small android Jump and Run game but my problem is that i can't configure the event ACTION_UP right. Here my Code:
public boolean onTouchEvent(MotionEvent event) {
switch(event.getAction()){
case MotionEvent.ACTION_DOWN:
Log.d("OTE", "down");
touchDownTrue = true;
break;
case MotionEvent.ACTION_UP:
Log.d("OTE", "UP");
touchDownTrue = false;
break;
}
}
the case MotionEvent.ACTION_UP is never called and i don't know why, the same happens if i use ACTION_CANCEL
After I insert return super.onTouchEvent(event);
at the end of the method (onTouchEvent must return a value) your code works for me, when I put it in a blank main activity.
You should probably return true
instead of breaking in those cases because you are responding to the event.
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