I have a list "images" that contains about 20 photos about 1MB each. I want to scroll through the images in the list by clicking the next button. But after about 8 pictures I get out of memory.
private void button4_Click(object sender, EventArgs e) //next
{
index++;
if (index >= images.Count) index = 0;
CurrImage = images[index];
Bitmap b = new Bitmap((Bitmap)CurrImage.Clone()); //breakpoint occurs her
pictureBox1.Image = b;
NewThread = new Thread(new ThreadStart(ChooseColors2));
}
ChooseColors2 thread will use "CurrImage" so to avoid race conditions, I avoided that by creating a new bitmap as shown above
Please note that if I use pictureBox1.Image = CurrImage; without creating a new bit map I don't get this error but there will be race condition exception with the thread.
You could try calling the following before assigning a new Bitmap to pictureBox1.Image
, to remove the previous "new" Bitmap and free up resources:
pictureBox1.Image.Dispose();
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