According to fortyforty's reply to this question:
fmt.Sprint(e)
will calle.Error()
to convert the valuee
to astring
. If theError()
method callsfmt.Sprint(e)
, then the program recurses until out of memory.You can break the recursion by converting the
e
to a value without aString
orError
method.
This is still confusing to me. Why does fmt.Sprint(e) call e.Error() instead of String()? I tried using the Stringer interface, this is my code:
package main
import (
"fmt"
"math"
)
type NegativeSqrt float64
func (e NegativeSqrt) Error() string {
fmt.Printf(".")
return fmt.Sprint(e)
}
func (e NegativeSqrt) String() string {
return fmt.Sprintf("%f", e)
}
func Sqrt(x float64) (float64, error) {
if x < 0 {
return 0, NegativeSqrt(x)
}
return math.Sqrt(x), nil
}
func main() {
fmt.Println(Sqrt(2))
fmt.Println(Sqrt(-2))
}
Because the type is error
and the interface of error
is
type error interface{
Error() string
}
every error
must have an Error() string
method but does not have to have a String() string
method. That why is logic to check first the Error()
method.
It seems it's explained directly is source of fmt package:
// Is it an error or Stringer?
// The duplication in the bodies is necessary:
// setting handled and deferring catchPanic
// must happen before calling the method.
And than Error() or String() is called.
What it means is that first error.Error() is called to produce string, which is than once again processed and is printed as string.
Whether error
has method String
is irrelevant here. The question is why NegativeSqrt
is printed with one method and not the other. Type NegativeSqrt
implements both fmt.Stringer
and error
interfaces so it's up to the implementation of fmt
package which of interfaces should be used to get string
from NegativeSqrt
(since fmt.Sprint takes its parameters by interface{}
).
To illustrate this consider this example:
package main
import (
"fmt"
)
type NegativeSqrt float64
func (e NegativeSqrt) Error() string {
return ""
}
func (e NegativeSqrt) String() string {
return ""
}
func check(val interface{}) {
switch val.(type) {
case fmt.Stringer:
fmt.Println("It's stringer")
case error:
fmt.Println("It's error")
}
}
func check2(val interface{}) {
switch val.(type) {
case error:
fmt.Println("It's error")
case fmt.Stringer:
fmt.Println("It's stringer")
}
}
func main() {
var v NegativeSqrt
check(v)
check2(v)
}
Executing this gives:
% go run a.go
It's stringer
It's error
This is because in Go type switch behaves just like normal switch, so order of cases matters.
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