Recently I've been wondering about the fact that that an iOS app only has one UIWindow
. It does not seem to be an issue to create another UIWindow
and place it on screen.
My question is kind of vague, but I'm interested in:
UIWindow
that cannot be done in other ways?UIWindow
instances?UIWindow
to display popover like views on iPhone. Is this a good way of doing it? Why? Why not?UIWindow
?It's not that I'm missing something. I have never felt the need to create another UIWindow
instance but maybe it would allow doing amazing things I'm not aware of! :-)
I'm hoping that it might help me solve this problem: I need to add a "cover view" over whatever is currently displayed. It should also work if there are already one or more modal controllers presented. If I add a UIView
to the root controller's view, the modal controllers sit on top, so do the popover controllers. If I present the cover view modally and there is already a modal controller, only part of the screen is covered.
Yes, you can have multiple windows. A key window is the one who receives the user input.
The backdrop for your app's user interface and the object that dispatches events to your views. iOS 2.0+ iPadOS 2.0+ Mac Catalyst 13.1+ tvOS 9.0+
It's not an either/or kind of thing. Your app must have a UIWindow instance that is the container for the UIView instances you present. An app can either load the UIWindow instance from a nib file, or it can create it programmatically.
Starting with Rob's answer I played around a bit and would like to write down some notes for others trying to get information on this topic:
UIWindow
. Just create one and makeKeyAndVisible
. Done.UIWindow
covers everything, even modals, popovers, etc. Brilliant!UIWindow
is always portrait implicitly. It does no rotate. You'll have to add a controller as the new window's root controller and let that handle rotation. (Just like the main window)UIWindowLevelStatusBar
to have it cover everything. Set its hidden
property to NO.UIWindow
can be used to bring views on the screen that float on top of everything. Without creating a dummy controller just to embed that in a UIPopoverController
.A UIWindow
can float above other UI elements like the system keyboard.
To address your last paragraph: Make a UIWindow
with the same frame as your main window. Set its windowLevel
property to UIWindowLevelStatusBar
. Set its hidden
property to NO
.
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