I'm not sure if this question has been answered elsewhere and I can't seem to find anything through google that isn't a "Hello World" example... I'm coding in C# .NET 4.0.
I'm trying to develop a console application that will open, display text, and then wait for the user to input commands, where the commands will run particular business logic.
For example: If the user opens the application and types "help", I want to display a number of statements etc etc. I'm not sure how to code the 'event handler' for user input though.
Hopefully this makes sense. Any help would be much appreciated! Cheers.
Console-based applications include Alpine (an e-mail client), cmus (an audio player), Irssi (an IRC client), Lynx (a web browser), Midnight Commander (a file manager), Music on Console (an audio player), Mutt (an e-mail client), nano (a text editor), ne (a text editor), newsbeuter (an RSS reader), and ranger (a file ...
A console application facilitates the reading and writing of characters from a console - either individually or as an entire line. It is the simplest form of a C# program and is typically invoked from the Windows command prompt.
Open Visual Studio, and choose Create a new project in the Start window. In the Create a new project window, select All languages, and then choose C# from the dropdown list. Choose Windows from the All platforms list, and choose Console from the All project types list.
You need several steps to achieve this but it shouldn't be that hard. First you need some kind of parser that parses what you write. To read each command just use var command = Console.ReadLine()
, and then parse that line. And execute the command... Main logic should have a base looking this (sort of):
public static void Main(string[] args)
{
var exit = false;
while(exit == false)
{
Console.WriteLine();
Console.WriteLine("Enter command (help to display help): ");
var command = Parser.Parse(Console.ReadLine());
exit = command.Execute();
}
}
Sort of, you could probably change that to be more complicated.
The code for the Parser
and command is sort of straight forward:
public interface ICommand
{
bool Execute();
}
public class ExitCommand : ICommand
{
public bool Execute()
{
return true;
}
}
public static Class Parser
{
public static ICommand Parse(string commandString) {
// Parse your string and create Command object
var commandParts = commandString.Split(' ').ToList();
var commandName = commandParts[0];
var args = commandParts.Skip(1).ToList(); // the arguments is after the command
switch(commandName)
{
// Create command based on CommandName (and maybe arguments)
case "exit": return new ExitCommand();
.
.
.
.
}
}
}
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