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Adjusting Lightness using ColorMatrix

I'm trying to adjust the lightness of an image (You can see this option in Photoshop when trying to adjust the Hue, also lightness and brightness are two different features) using ColorMatrix but am lost on which values to change to achive this.

Currently I'm able to change the Hue using this code

public static void adjustHue(ColorMatrix cm, float value)
    {
        value = cleanValue(value, 180f) / 180f * (float) Math.PI;
        if (value == 0)
        {
            return;
        }
        float cosVal = (float) Math.cos(value);
        float sinVal = (float) Math.sin(value);
        float lumR = 0.213f;
        float lumG = 0.715f;
        float lumB = 0.072f;
        float[] mat = new float[]
        { 
                lumR + cosVal * (1 - lumR) + sinVal * (-lumR), lumG + cosVal * (-lumG) + sinVal * (-lumG), lumB + cosVal * (-lumB) + sinVal * (1 - lumB), 0, 0, 
                lumR + cosVal * (-lumR) + sinVal * (0.143f), lumG + cosVal * (1 - lumG) + sinVal * (0.140f), lumB + cosVal * (-lumB) + sinVal * (-0.283f), 0, 0,
                lumR + cosVal * (-lumR) + sinVal * (-(1 - lumR)), lumG + cosVal * (-lumG) + sinVal * (lumG), lumB + cosVal * (1 - lumB) + sinVal * (lumB), 0, 0, 
                0f, 0f, 0f, 1f, 0f, 
                0f, 0f, 0f, 0f, 1f };
        cm.postConcat(new ColorMatrix(mat));
    }

I want to understand on how to use the colormatrix to change the lightness in the same way. If there is any other way of achieving this, I'm open for solutions :)

like image 570
HariKJ Avatar asked May 13 '26 04:05

HariKJ


2 Answers

Ok..So I finally figured this out.

Lightness can be adjusted using the PorterDuffColorFilter Class

Here's the method that I'm using

public static PorterDuffColorFilter applyLightness(int progress) {

    if(progress>0)
    {
        int value = (int) progress*255/100;
        return new PorterDuffColorFilter(Color.argb(value, 255, 255, 255), Mode.SRC_OVER);
    } else {
        int value = (int) (progress*-1)*255/100;
        return new PorterDuffColorFilter(Color.argb(value, 0, 0, 0), Mode.SRC_ATOP);
    }

}

The value of progress is from -100 (dark) to 100(bright)

Just pass the values as in photoshop to this method. The filter that you get can be used with paint and canvas.

Hope this helps someone.

like image 83
HariKJ Avatar answered May 15 '26 17:05

HariKJ


You can use this to change lightness

public static void adjustLightness(ColorMatrix cm, float value)
{
    value = cleanValue(value, 100);
    if (value == 0)
    {
        return;
    }

    float[] mat = new float[]
            {
                    1,0,0,0,value,
                    0,1,0,0,value,
                    0,0,1,0,value,
                    0,0,0,1,0,
                    0,0,0,0,1
            };
    cm.postConcat(new ColorMatrix(mat));
}

//Helper method
protected static float cleanValue(float p_val, float p_limit)
{
    return Math.min(p_limit, Math.max(-p_limit, p_val));
}

You can read more here, but I'd recommend you to use RenderScript because of it's speed.

like image 36
Fedor Tsyganov Avatar answered May 15 '26 17:05

Fedor Tsyganov



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