I have a AVPlayer with 4 sec video (NSTimeInterval duration = CMTimeGetSeconds(self.playerItem.asset.duration)
= 4).
I'd like to update UI with changes:
self.periodicTimeObserver = [self.player addPeriodicTimeObserverForInterval:CMTimeMake(1, 1) queue:dispatch_get_main_queue() usingBlock:^(CMTime time) {
[weakSelf currentTimeDidChange:CMTimeGetSeconds(time)];
}];
But for some reasons I get extra calls to UI:
- (void)currentTimeDidChange:(NSTimeInterval)currentTime {
NSLog(@"timePassed %f, total: %f", currentTime, self.duration);
}
Logs:
2015-07-23 13:47:07.412 timePassed 0.000000, total: 4.000000
2015-07-23 13:47:07.448 timePassed 0.002814, total: 4.000000
2015-07-23 13:47:07.450 timePassed 0.005481, total: 4.000000
2015-07-23 13:47:08.447 timePassed 1.001473, total: 4.000000
2015-07-23 13:47:09.446 timePassed 2.001612, total: 4.000000
2015-07-23 13:47:10.446 timePassed 3.002021, total: 4.000000
2015-07-23 13:47:11.446 timePassed 4.002139, total: 4.000000
2015-07-23 13:47:12.445 timePassed 5.001977, total: 4.000000
2015-07-23 13:47:12.492 timePassed 5.046618, total: 4.000000
Any help is appreciated
you need to be sure that you are not calling periodicTimeObserver many time so do this write this code
if (self.periodicTimeObserver == nil){
self.periodicTimeObserver = [self.player addPeriodicTimeObserverForInterval:CMTimeMake(1, 1) queue:dispatch_get_main_queue() usingBlock:^(CMTime time) {
[weakSelf currentTimeDidChange:CMTimeGetSeconds(time)];
}];
}
then as soon as your video is finishes playing remove observer
[player removeTimeObserver:self.periodicTimeObserver];
self.periodicTimeObserver = nil;
I got inconsistencies too. So I'm not relying on the value given by the block but on the value from the playerItem itself:
self.periodicTimeObserver = [self.player addPeriodicTimeObserverForInterval:CMTimeMake(1, 1) queue:nil usingBlock:^(__unused CMTime time) {
[weakSelf currentTimeDidChange:CMTimeGetSeconds(self.playerItem.currentTime)];
}];
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