I have the following City class. Each city object contains a dictionary which keys are language tags (let's say: "EN", "DE", "FR"...) and which values are the city names in the corresponding languages (ex: Rome / Rom etc.).
public class City: {   private IDictionary<string, string> localizedNames = new Dictionary<string, string>(0);   public virtual IDictionary<string, string> Names   {     get { return localizedNames ; }     set { localizedNames = value; }   } }   Most of the cities have the same names whatever the language so the City constructor does actually creates the English mapping:
  public City(string cityName)   {     this.LocalizedNames.Add("EN", cityName);   }   Here comes the question: is there a way to add the other values via inline initialization?
I tried different variations of the following without semantic success (does not compile):
AllCities.Add(new City("Rome") { Names["DE"] = "Rom" };   I also tried creating a new Dictionary, but this obviously overwrites the "EN" parameter:
AllCities.Add(new City("Rome") { Names = new Dictionary<string, string>() { { "DE", "Rom" } } };   Anybody know if this is possible?
this is actual inline intialization:
private IDictionary<string, string> localizedNames = new Dictionary<string, string>{     {"key1","value1"},     {"key2","value2"} }; 
                        AllCities.Add(new City("Rome") { Names = { { "DE", "Rom" }, { "...", "..." } } });   This is using initializer syntax to invoke the .Add method.
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