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Adding glowing effect to the circle

I draw a circle in the drawRect method and fill it with a color. Now i need to add a glowing effect to the circle. When i click on a button, the circle needs to glow. How can i do this? Any help will be greatly appreciated!

Thanks in advance!!!

like image 532
diana Avatar asked Mar 01 '23 06:03

diana


1 Answers

If you are using Quartz 2D, you can simply add a white shadow to the circle.

See the Quartz 2D Programming Guide for Shadows

Apple's Sample code for setting up a shadow taken from the link above:

void MyDrawWithShadows (CGContextRef myContext, // 1
                         float wd, float ht);
{
    CGSize          myShadowOffset = CGSizeMake (-15,  20);// 2
    float           myColorValues[] = {1.0, 1.0, 1.0, .6};// 3 (White shadow colour)
    CGColorRef      myColor;// 4
    CGColorSpaceRef myColorSpace;// 5

    CGContextSaveGState(myContext);// 6

    CGContextSetShadow (myContext, myShadowOffset, 5); // 7

    // Your drawing code here!!!!!!!!!!!!!!!!   // 8

    CGContextSetRGBFillColor (myContext, 0, 1, 0, 1);
    CGContextFillRect (myContext, CGRectMake (wd/3 + 75, ht/2 , wd/4, ht/4));

    myColorSpace = CGColorSpaceCreateDeviceRGB ();// 9
    myColor = CGColorCreate (myColorSpace, myColorValues);// 10
    CGContextSetShadowWithColor (myContext, myShadowOffset, 5, myColor);// 11
    // Your drawing code here// 12
    CGContextSetRGBFillColor (myContext, 0, 0, 1, 1);
    CGContextFillRect (myContext, CGRectMake (wd/3-75,ht/2-100,wd/4,ht/4));

    CGColorRelease (myColor);// 13
    CGColorSpaceRelease (myColorSpace); // 14

    CGContextRestoreGState(myContext);// 15
}

Good luck!

Comment line 3 Above means your shadow will be white (1.0, 1.0, 1.0). Comment line 2 is the shadow offset.

like image 176
Brock Woolf Avatar answered Mar 11 '23 22:03

Brock Woolf