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Adding blur effect to background in swift

Tags:

ios

swift

I have tested this code and it's working fine:

let blurEffect = UIBlurEffect(style: UIBlurEffect.Style.dark)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = view.bounds
blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(blurEffectView)

For Swift 3.0:

let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.dark)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = view.bounds
blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(blurEffectView)

For Swift 4.0:

let blurEffect = UIBlurEffect(style: UIBlurEffect.Style.dark)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = view.bounds
blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(blurEffectView)

Here you can see result:

blurred view

Or you can use this lib for that:

https://github.com/FlexMonkey/Blurable


You can make an extension of UIImageView.

Swift 2.0

import Foundation
import UIKit

extension UIImageView
{
    func makeBlurImage(targetImageView:UIImageView?)
    {
        let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.Dark)
        let blurEffectView = UIVisualEffectView(effect: blurEffect)
        blurEffectView.frame = targetImageView!.bounds

        blurEffectView.autoresizingMask = [.FlexibleWidth, .FlexibleHeight] // for supporting device rotation
        targetImageView?.addSubview(blurEffectView)
    }
}

Usage:

override func viewDidLoad()
{
    super.viewDidLoad()

    let sampleImageView = UIImageView(frame: CGRectMake(0, 200, 300, 325))
    let sampleImage:UIImage = UIImage(named: "ic_120x120")!
    sampleImageView.image =  sampleImage

    //Convert To Blur Image Here
    sampleImageView.makeBlurImage(sampleImageView)

    self.view.addSubview(sampleImageView)
}

Swift 3 Extension

import Foundation
import UIKit

extension UIImageView
{
    func addBlurEffect()
    {
        let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.light)
        let blurEffectView = UIVisualEffectView(effect: blurEffect)
        blurEffectView.frame = self.bounds

        blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight] // for supporting device rotation
        self.addSubview(blurEffectView)
    }
}

Usage:

yourImageView.addBlurEffect()

Addendum:

extension UIView {
  
  /// Remove UIBlurEffect from UIView
  func removeBlurEffect() {
    let blurredEffectViews = self.subviews.filter{$0 is UIVisualEffectView}
    blurredEffectViews.forEach{ blurView in
      blurView.removeFromSuperview()
    }
  }

Swift 5.0:

import UIKit


extension UIImageView {
    func applyBlurEffect() {
        let blurEffect = UIBlurEffect(style: .light)
        let blurEffectView = UIVisualEffectView(effect: blurEffect)
        blurEffectView.frame = bounds
        blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
        addSubview(blurEffectView)
    }
}

@AlvinGeorge should just use:

extension UIImageView{        
    func blurImage()
    {
        let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.Dark)
        let blurEffectView = UIVisualEffectView(effect: blurEffect)
        blurEffectView.frame = self.bounds

        blurEffectView.autoresizingMask = [.FlexibleWidth, .FlexibleHeight] // for supporting device rotation
        self.addSubview(blurEffectView)
    }
}

usage:

 blurredBackground.frame = self.view.bounds
 blurredBackground.blurImage()
 self.view.addSubview(self.blurredBackground)

For Swift 3 (iOS 10.0 and 8.0)

var darkBlur:UIBlurEffect = UIBlurEffect()

if #available(iOS 10.0, *) { //iOS 10.0 and above
    darkBlur = UIBlurEffect(style: UIBlurEffectStyle.prominent)//prominent,regular,extraLight, light, dark
} else { //iOS 8.0 and above
  darkBlur = UIBlurEffect(style: UIBlurEffectStyle.dark) //extraLight, light, dark
}
let blurView = UIVisualEffectView(effect: darkBlur)
blurView.frame = self.view.frame //your view that have any objects
blurView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(blurView)

U can also use CoreImage to create blurred image with dark effect

  1. Make snapshot for image

    func snapShotImage() -> UIImage {
        UIGraphicsBeginImageContext(self.frame.size)
        if let context = UIGraphicsGetCurrentContext() {
            self.layer.renderInContext(context)
            let image = UIGraphicsGetImageFromCurrentImageContext()
            UIGraphicsEndImageContext()
            return image
        }
    
        return UIImage()
    }
    
  2. Apply CoreImage Filters as u wish with

    private func bluredImage(view:UIView, radius:CGFloat = 1) -> UIImage {
    let image = view.snapShotImage()
    
    if let source = image.CGImage {
        let context = CIContext(options: nil)
        let inputImage = CIImage(CGImage: source)
    
        let clampFilter = CIFilter(name: "CIAffineClamp")
        clampFilter?.setDefaults()
        clampFilter?.setValue(inputImage, forKey: kCIInputImageKey)
    
        if let clampedImage = clampFilter?.valueForKey(kCIOutputImageKey) as? CIImage {
            let explosureFilter = CIFilter(name: "CIExposureAdjust")
            explosureFilter?.setValue(clampedImage, forKey: kCIInputImageKey)
            explosureFilter?.setValue(-1.0, forKey: kCIInputEVKey)
    
            if let explosureImage = explosureFilter?.valueForKey(kCIOutputImageKey) as? CIImage {
                let filter = CIFilter(name: "CIGaussianBlur")
                filter?.setValue(explosureImage, forKey: kCIInputImageKey)
                filter?.setValue("\(radius)", forKey:kCIInputRadiusKey)
    
                if let result = filter?.valueForKey(kCIOutputImageKey) as? CIImage {
                    let bounds = UIScreen.mainScreen().bounds
                    let cgImage = context.createCGImage(result, fromRect: bounds)
                    let returnImage = UIImage(CGImage: cgImage)
                    return returnImage
                }
            }
        }
    }
    return UIImage()
    }
    

This worked for me on Swift 5

let blurredView = UIVisualEffectView(effect: UIBlurEffect(style: .light))
blurredView.frame = self.view.bounds
backgroundimage.addSubview(blurredView)

This one always keeps the right frame:

public extension UIView {

    @discardableResult
    public func addBlur(style: UIBlurEffect.Style = .extraLight) -> UIVisualEffectView {
        let blurEffect = UIBlurEffect(style: style)
        let blurBackground = UIVisualEffectView(effect: blurEffect)
        addSubview(blurBackground)
        blurBackground.translatesAutoresizingMaskIntoConstraints = false
        blurBackground.bottomAnchor.constraint(equalTo: bottomAnchor).isActive = true
        blurBackground.topAnchor.constraint(equalTo: topAnchor).isActive = true
        blurBackground.leadingAnchor.constraint(equalTo: leadingAnchor).isActive = true
        blurBackground.trailingAnchor.constraint(equalTo: trailingAnchor).isActive = true
        return blurBackground
    }
}