I have one constructor function in my code. I have create instance of that constructor. In newly created instance I want to add value or function by using prototype method. But I getting error while doing this. Here is my code fiddle
function a(){
this.d=9
}
a.prototype.one=1;
a.prototype.two=2;
var j= new a();
j.prototype.three=3;
console.log(j)
The prototype property is set to function when it is declared. All the functions have a prototype property. proto property that is set to an object when it is created using a new keyword. All objects behavior newly created have proto properties.
__proto__ is a way to inherit properties from an object in JavaScript. __proto__ a property of Object. prototype is an accessor property that exposes the [[Prototype]] of the object through which it is accessed. POSTly is a web-based API tool that allows for fast testing of your APIs (REST, GraphQL).
The Object. setPrototypeOf() method sets the prototype (i.e., the internal [[Prototype]] property) of a specified object to another object or null. All JavaScript objects inherit properties and methods from a prototype. It is generally considered the proper way to set the prototype of an object.
The Prototypal Inheritance is a feature in javascript used to add methods and properties in objects. It is a method by which an object can inherit the properties and methods of another object. Traditionally, in order to get and set the [[Prototype]] of an object, we use Object. getPrototypeOf and Object.
It should be a prototype of the constructor function, not the object this function produces:
a.prototype.three = 3;
You can't access object's prototype with the prototype
key, because prototype reference is not exposed like this. You could do it using __proto__
property though, but this is deprecated. If you need to get a prototype of the object you can make use of Object.getPrototypeOf
method:
Object.getPrototypeOf(j) === a.prototype; // true
It's a little confusing here because the word "prototype" sort of means two things. Function prototype is an object that is used when new object is constructed when the function is used like a constructor. Object prototype is a reference to the object which stores inherited methods.
J
's prototype is undefined, because you cant access it directly, so you cant directly set the property three to the prototype of j
.
This is why you are able to add properties to a'
s prorotype but not to j'
s prototype, you can try
j.three=3;
Or a.prototype.three = 3;
fiddle http://jsfiddle.net/s4g2n453/4/
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