I have a TextView
in my Activity to which I want to add a shadow. It is supposed to look like in OsmAnd (100% opaque):
But it looks like this:
You can see that the current shadow is blurred and fades away. I want a solid, opaque shadow. But how?
My current code is:
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/speedTextView"
android:text="25 km/h"
android:textSize="24sp"
android:textStyle="bold"
android:textColor="#000000"
android:shadowColor="#ffffff"
android:shadowDx="0"
android:shadowDy="0"
android:shadowRadius="6"
/>
I tried all the hacks, tips and tricks in the other posts like here, here and here.
None of them works that great or looks so good.
You use a FrameLayout (which has the characteristic of laying its components over each other) and put 2 TextViews inside at the same position.
MainActivity.xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal"
android:background="#445566">
<FrameLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="top"
android:layout_weight="1">
<TextView
android:id="@+id/textViewShadowId"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="top"
android:textSize="36sp"
android:text="123 ABC"
android:textColor="#ffffff" />
<TextView
android:id="@+id/textViewId"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="top"
android:textSize="36sp"
android:text="123 ABC"
android:textColor="#000000" />
</FrameLayout>
</LinearLayout>
And in the onCreate
method of your activity you set the stroke width of the shadow TextView and change it from FILL to STROKE:
import android.graphics.Paint;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//here comes the magic
TextView textViewShadow = (TextView) findViewById(R.id.textViewShadowId);
textViewShadow.getPaint().setStrokeWidth(5);
textViewShadow.getPaint().setStyle(Paint.Style.STROKE);
}
}
The result looks like this:
I experienced the same issue, with calling setTextColor
in onDraw
causing infinite draw loop. I wanted to make my custom text view have a different fill color than the outline color when it rendered text. Which is why I was calling setTextColor
multiple times in onDraw
.
I found an alternative solution using an OutlineSpan
see https://github.com/santaevpavel/OutlineSpan. This is better than making the layout hierarchy complicated with multiple TextViews or using reflection and requires minimal changes. See the github page for more details.
Example
val outlineSpan = OutlineSpan(
strokeColor = Color.RED,
strokeWidth = 4F
)
val text = "Outlined text"
val spannable = SpannableString(text)
spannable.setSpan(outlineSpan, 0, 8, Spannable.SPAN_EXCLUSIVE_EXCLUSIVE)
// Set text of TextView
binding.outlinedText.text = spannable
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