I want to add a button in a UITableViewCell
. This is my code: `
if (indexPath.row==2) {
UIButton *scanQRCodeButton = [[UIButton alloc]init];
scanQRCodeButton.frame = CGRectMake(0.0f, 5.0f, 320.0f, 44.0f);
scanQRCodeButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
scanQRCodeButton.backgroundColor = [UIColor redColor];
[scanQRCodeButton setTitle:@"Hello" forState:UIControlStateNormal];
[cell addSubview:scanQRCodeButton];
}`
Now, when I run the app, I see only a blank row ! Any ideas ?
add an 'indexPath` property to the custom table cell. initialize it in cellForRowAtIndexPath. move the tap handler from the view controller to the cell implementation. use the delegation pattern to notify the view controller about the tap event, passing the index path.
While it's natural to put it in the contentView of the cell, I'm fairly certain that is not the problem (actually, in the past, I've never had subviews displayed correctly in the contentView, so I've always used the cell).
Anyway, the problem involves the first three lines of when you start creating your button. The first two lines are fine, but the code stops working with:
scanQRCodeButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
buttonWithType: is actually a convenience method to create a button (it's like a compact alloc-init). Therefore, it actually "nullifies" your past two lines (you basically created the button twice). You can only use either init or buttonWithType: for the same button, but not both.
UIButton *scanQRCodeButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
scanQRCodeButton.frame = CGRectMake(0.0f, 5.0f, 320.0f, 44.0f);
scanQRCodeButton.backgroundColor = [UIColor redColor];
[scanQRCodeButton setTitle:@"Hello" forState:UIControlStateNormal];
[cell addSubview:scanQRCodeButton];
This will work (note that you can use cell.contentView if you wanted). In case you're not using Automatic Reference Counting (ARC), I would like to mention that you don't have to do anything in term of memory management, because buttonWithType: returns an autoreleased button.
UIButton *deletebtn=[[UIButton alloc]init];
deletebtn.frame=CGRectMake(50, 10, 20, 20);
deletebtn = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[deletebtn setImage:[UIImage imageNamed:@"log_delete_touch.png"] forState:UIControlStateNormal];
[deletebtn addTarget:self action:@selector(DeleteRow:) forControlEvents:UIControlEventTouchUpInside];
[cell.contentView addSubview:deletebtn];
or
// Download class and import in your project UIButton+EventBlocks
UIButton *deletebtn=[UIButton buttonWithType:UIButtonTypeRoundedRect];
[deletebtn setFrame:CGRectMake(170,5, 25, 25)];
deletebtn.tag=indexPath.row;
[deletebtn setImage:[UIImage imageNamed:@"log_delete_touch.png"] forState:UIControlStateNormal];
[deletebtn setOnTouchUpInside:^(id sender, UIEvent *event) {
//Your action here
}];
[cell addSubview:deletebtn];
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With