it is possible to have two class, and in one something like
arrayButtons[i][j].addActionListener(actionListner);
and in another
ActionListener actionListner = new ActionListener() {
        public void actionPerformed(ActionEvent e) {
            for (int j = 0; j < arrayButtons.length; j++) {
                for (int i = 0; i < arrayButtons[j].length; i++) {
                    if (arrayButtons[j][i] == e.getSource()) {
                        if ((gameNumber == 2) && (playHand.getNumberOfCards() == 0)) {
                            if (player[j].getCard(i).getSuit() == Suit.HEARTS.toString() && player[j].hasSuitBesideHearts())
                                //second game
                                messageOnTable("xxx");
                            else{
                                arrayButtons[j][i].setVisible(false);
                                test[j].setIcon(player[j].getCard(i).getImage());
                                pnCardNumber[j].setText(Integer.toString(player[j].getCard(i).getNumber()));
                                pnCardName[j].setText(player[j].getCard(i).toString());
                                pnCardSuit[j].setText(player[j].getCard(i).getSuit());
                                playHand.addCard(player[j].getCard(i), j);
                                player[j].removeCard(i);
                            }
                        }
}
//and more the reason of that is because i need to separate the button (swing) to the action listener
how i can do ?
thanks
Not only it is possible to separate these two, it's also recommended (see MVC pattern - it's very much about separating screen controls like buttons, and the logics of your program)
The easiest way that comes to my mind is to do write a named class that implements ActionListener interface, something like this:
public class SomeActionListener implements ActionListener{
    private JTextField textField1;
    private JComboBox combo1;
    private JTextField textField2;
    //...
    public SomeActionListener(JTextField textField1, JComboBox combo1, 
                                          JTextField textField2){
        this.textField1=textField1;
        this.combo1=combo1;
        this.textField2=textField2;
        //...
    }
    public void actionPerformed(ActionEvent e) {
        //cmd
    }
}
And then add it to your buttons:
ActionListener actionListener = new SomeActionListener(textField1, combo1, textField2);
someButton.addActionListener(actionListener);
                        It's a bit off topic but you should definately not use the == operator to compare Strings as you appear to be doing on this line:
if (player[j].getCard(i).getSuit() == Suit.HEARTS.toString()
This is because Strings are pointers, not actual values, and you may get unexpected behaviour using the == operator. Use the someString.equals(otherString) method instead. And also
"String to compare".equals(stringVariable)
is alot better than the other way around
stringVariable.equals("String to compare to")
because in the first example you avoid getting a NullPointerException if stringVariable is null. It just returns false.
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