I have a very simple controls library for Windows Forms and I am getting problems to implement accessibility.
I have a very simple Form with a member that contains a list of controls of my library, and I have overriden the CreateAccessibilityInstance:
public partial class Form1 : Form
{
protected override AccessibleObject CreateAccessibilityInstance()
{
return new AccessibleForm(this);
}
public MyContainer MyContainer;
public Form1()
{
InitializeComponent();
MyContainer = new MyContainer();
MyContainer.Controls.Add(new MyButton());
}
}
The AccessibleForm class looks like:
public class AccessibleForm: Control.ControlAccessibleObject
{
private Form1 form1;
public AccessibleForm(Form1 owner):base(owner)
{
this.form1 = owner;
}
public override AccessibleObject GetChild(int index)
{
return this.form1.MyContainer.Controls[index].AccessibilityObject;
}
public override int GetChildCount()
{
return this.form1.MyContainer.Controls.Count() ;
}
}
MyContanier and MyButton classes inherits from BaseControl, they are very easy:
public class BaseControl : Control
{
protected override AccessibleObject CreateAccessibilityInstance()
{
return new AccessibleObject();
}
}
public class MyContainer:BaseControl
{
public List<BaseControl> Controls { get; set; }
public MyContainer()
{
this.Controls = new List<BaseControl>();
}
}
public class MyButton:BaseControl
{
}
The point is that when I run the UIVerify tool to see if my controls are generating the correct structure I can not see them:
Another point is, that if I modify the GetChild method from AccessibleForm class in this way:
public override AccessibleObject GetChild(int index)
{
return new AccessibleObject();
////return this.form1.MyContainer.Controls[index].AccessibilityObject;
}
I can see a node on the UIVerify:
But modifying the GetChild method to return a custom accessible object it shows me nothing.
Why are not my controls on the tree?
I do not know what I am missing.
Override Name,value,Role in AccessibleForm class
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