Is it possible to access a function's v-table at runtime? Can meta-information such as the number of different function versions be determined? This might be more of a theoretical question, but could a developer put a cap on the number of classes that can extend a given base class by making sure the v-table never exceeds a certain number of rows?
Virtual functions are slow when you have a cache miss looking them up. As we'll see through benchmarks, they can be very slow. They can also be very fast when used carefully — to the point where it's impossible to measure the overhead.
The virtual table is a lookup table of functions used to resolve function calls in a dynamic/late binding manner. The virtual table sometimes goes by other names, such as “vtable”, “virtual function table”, “virtual method table”, or “dispatch table”.
A virtual table contains one entry for each virtual function that can be called by objects of the class. Each entry in this table is simply a function pointer that points to the most-derived function accessible by that class.
For every class that contains virtual functions, the compiler constructs a virtual table, a.k.a vtable. The vtable contains an entry for each virtual function accessible by the class and stores a pointer to its definition. Only the most specific function definition callable by the class is stored in the vtable.
Is it possible to access a function's v-table at runtime? Can meta-information such as the number of different function versions be determined?
Not in a portable way. The standard does not even have the concept of virtual table, it is more of an implementation detail than a requirement, even if all implementations I know use vtables. In the general case there will not even be enough information available at runtime (i.e. the compiler does not need to store the number of entries in the vtable, as it sees the type and can count)
Could a developer put a cap on the number of classes that can extend a given base class by making sure the v-table never exceeds a certain number of rows?
Again no, but since this shows a misconception, it might be worth treating it apart. When a base class has any virtual functions the compiler (in all implementations that use vtables) will create the vtable and that table will have exactly 1 entry per virtual function in the base class (plus some additional data --typeinfo or pointer to it, offset to the beginning of the object or other implementation details). When a class extends that base class, it will not add new elements to that vtable, but rather create a separate vtable (or more, depending on the type hierarchy). If the derived function does not add any new virtual function, the vtable for the derived object will contain the exact number of elements that the original vtable had. That is, you can have a huge hierarchy of inheritances without that affecting the vtable layout at all. What will change are the typeinfo
data stored and the pointers to each virtual function, that will refer to the final overrider
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