Is there a way to call a function inside a loaded SWF file?
Basically, I have a .swf file (A) that loads another .swf file (B)...I would just like to treat B as if it was any other instance added to my class .swf "A"...
Have to recast "Loader" with the name of your .swf file class:
Loaded .swf class:
package src {
import flash.display.MovieClip;
public class LoadedSWF extends MovieClip {
public function LoadedSWF() {
}
public function helloWorld():void
{
trace("hello world from loaded swf!");
}
}
}
Main class:
package src {
import flash.display.Loader;
import flash.net.URLRequest;
import flash.display.MovieClip;
import flash.events.Event;
public class Main extends MovieClip {
private var loader:Loader;
public function Main() {
loadSWF("LoadedSWF.swf")
}
private function loadSWF(url:String):void {
var urlRequest:URLRequest = new URLRequest(url);
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoaded, false, 0, true);
loader.load(urlRequest);
addChild(loader);
}
private function onLoaded(e:Event):void {
var target:LoadedSWF = e.currentTarget.loader.content as LoadedSWF;
trace(target);
target.helloWorld();
addChild(target);
}
}
}
There are two cases i.e
Firstly, in both cases, You must make sure that loaded swf(B) has been loaded and added to Loader swf(A) using Event.COMPLETE
. Then communication between two swf is possible. The Loaded swf is just like any other child.
Here is the sample code for case 2
var mLoader:Loader = new Loader();
mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler);
mLoader.load(new URLRequest("B.swf"));
public function onCompleteHandler(evt:Event)
{
var embedSWF:MovieClip = MovieClip(evt.target.content);
addChild(embedSWF);
embedSWF.function_OF_B();
}
embedSWF.function_OF_B()
statement will call the function of child swf B i.e function_OF_B()
In Adobe Flex, you can use the flash.display.Loader class to load another SWF, and add an event listener to it.
This example is taken from the Adobe Documentation:
var url:String = "http://www.helpexamples.com/flash/images/image2.jpg";
var urlRequest:URLRequest = new URLRequest(url);
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loader_complete);
loader.load(urlRequest);
addChild(loader);
function loader_complete(evt:Event):void {
var target_mc:Loader = evt.currentTarget.loader as Loader;
target_mc.x = (stage.stageWidth - target_mc.width) / 2;
target_mc.y = (stage.stageHeight - target_mc.height) / 2;
}
Because contentLoaderInfo is a subclass of EventDispatcher, you can also dispatch events to the loaded SWF. This is basically like calling a function from the SWF, just a little more complicated.
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