I have to provide a 64 Bit Version of my Android Game which is using AndEngine in Google Play Store. The offical github repo of AndEngine doesn´t provide a 64 bit version of the library. Does anyone have an idea how to convert the library to 64 bit? I tried to add the following:
APP_ABI := armeabi-v7a x86 x86_64 arm64-v8a
line to the "Application.mk" File and ran build.sh. Unfortunately without success.
Did anyone successfully build a 64 Bit Version AndEngine?
I got the the "build.sh" running and rebuild the native files. I uploaded the updated AndEngine which includes the 64bit native .so files to my github account.
AndEngine:
https://github.com/jonnyright/AndEngine
AndEngine Box2D extension:
https://github.com/jonnyright/AndEnginePhysicsBox2DExtension
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