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3D modelling on an Android Project in Xamarin Studio

I've got an existing solution in Xamarin for an app that I'm working on. However I need to do some 3D rendering as part of it.

I've looked at MonoGame however I can't see any way to directly import it as another activity so that I can easily switch to it using the standard Android API.

Is there another library which would be easier to work with as I don't have any experience with 3D modelling apart from messing around with Unity.

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Cjen1 Avatar asked Sep 27 '15 12:09

Cjen1


1 Answers

All you have to do to get it working is to add the MonoGame Framework to the packages folder.

Just right click and then click on the monoGame package in the wizard.

You may also need to add the tool from the add-in manager in the Tools dropdown.

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Cjen1 Avatar answered Oct 07 '22 19:10

Cjen1