I dabbled in some game programming a few years back. I got up to using Windows Xp, C++, Ogre3d, Visual Studio, and Blender. I started to make an RTS but then real life happened.
Anyway, I'm looking to get back into it and I am wondering if there are any worthy alternatives to C++, now that Ruby,Python, and C# have become popular.
Is C++ still the preferred language?
I'm running Ubuntu now so I'd have to use some Ubuntu C++ IDE, C++, and Ogre3d.
Anyone used Ogre3d and moved onto something else?
Edit
Goals: Just hobby based 3d programming on the PC
So far I've seen that Ogre3d is still widely used. Might look into python and http://www.panda3d.org/
Cheers.
If you like to make games and not just spend all your time working on a feature of your game engine, I recommend you take a look at Unity 3D.
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