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1d linear convolution in ANSI C code?

Tags:

c

convolution

Rather than reinvent the wheel, I wonder if anyone could refer me to a 1D linear convolution code snippet in ANSI C? I did a search on google and in stack overflow, but couldn't find anything in C I could use.

For example, for Arrays A, B, and C, all double-precision, where A and B are inputs and C is output, having lengths len_A, len_B, and len_C = len_A + len_B - 1, respectively.

My array sizes are small and so any speed increase in implementing fast convolution by FFT is not needed. Looking for straightforward computation.

like image 757
ggkmath Avatar asked Dec 07 '11 23:12

ggkmath


2 Answers

Here's how:

#include <stddef.h>
#include <stdio.h>

void convolve(const double Signal[/* SignalLen */], size_t SignalLen,
              const double Kernel[/* KernelLen */], size_t KernelLen,
              double Result[/* SignalLen + KernelLen - 1 */])
{
  size_t n;

  for (n = 0; n < SignalLen + KernelLen - 1; n++)
  {
    size_t kmin, kmax, k;

    Result[n] = 0;

    kmin = (n >= KernelLen - 1) ? n - (KernelLen - 1) : 0;
    kmax = (n < SignalLen - 1) ? n : SignalLen - 1;

    for (k = kmin; k <= kmax; k++)
    {
      Result[n] += Signal[k] * Kernel[n - k];
    }
  }
}

void printSignal(const char* Name,
                 double Signal[/* SignalLen */], size_t SignalLen)
{
  size_t i;

  for (i = 0; i < SignalLen; i++)
  {
    printf("%s[%zu] = %f\n", Name, i, Signal[i]);
  }
  printf("\n");
}

#define ELEMENT_COUNT(X) (sizeof(X) / sizeof((X)[0]))

int main(void)
{
  double signal[] = { 1, 1, 1, 1, 1 };
  double kernel[] = { 1, 1, 1, 1, 1 };
  double result[ELEMENT_COUNT(signal) + ELEMENT_COUNT(kernel) - 1];

  convolve(signal, ELEMENT_COUNT(signal),
           kernel, ELEMENT_COUNT(kernel),
           result);

  printSignal("signal", signal, ELEMENT_COUNT(signal));
  printSignal("kernel", kernel, ELEMENT_COUNT(kernel));
  printSignal("result", result, ELEMENT_COUNT(result));

  return 0;
}

Output:

signal[0] = 1.000000
signal[1] = 1.000000
signal[2] = 1.000000
signal[3] = 1.000000
signal[4] = 1.000000

kernel[0] = 1.000000
kernel[1] = 1.000000
kernel[2] = 1.000000
kernel[3] = 1.000000
kernel[4] = 1.000000

result[0] = 1.000000
result[1] = 2.000000
result[2] = 3.000000
result[3] = 4.000000
result[4] = 5.000000
result[5] = 4.000000
result[6] = 3.000000
result[7] = 2.000000
result[8] = 1.000000
like image 165
Alexey Frunze Avatar answered Sep 26 '22 01:09

Alexey Frunze


Not tested, but it seems like it would work...

void conv(const double v1[], size_t n1, const double v2[], size_t n2, double r[])
{
    for (size_t n = 0; n < n1 + n2 - 1; n++)
        for (size_t k = 0; k < max(n1, n2); k++)
            r[n] += (k < n1 ? v1[k] : 0) * (n - k < n2 ? v2[n - k] : 0);
}

Tip: If it takes less time to reinvent a wheel than to find one, do consider the former.

like image 40
user541686 Avatar answered Sep 22 '22 01:09

user541686