"Something" is only printed once...
IEnumerator printSomething;
void Start () {
printSomething = PrintSomething();
StartCoroutine (printSomething);
}
IEnumerator PrintSomething () {
print ("Something");
yield return null;
StartCoroutine (printSomething);
}
The misstake in your approach is that you save the enumerator. A enumerator is already "enumerating" therefore giving the enumerator to the StartCoroutine-method twice basically results in direct exit of the coroutine as the enumerator has been used before. Starting the coroutine again can be done by calling the function again.
StartCoroutine(PrintSomething());
But instead of starting the coroutine over and over again try to use a loop inside instead.
while (true)
{
print("something");
yield return null;
}
This is better as internal handling of the coroutine and its overhead is unknown.
Try co-routine's name instead of a pointer. Or co-routine itself.
IEnumerator PrintSomething ()
{
print ("Something");
yield return null;
StartCoroutine ("PrintSomething");
}
Or
IEnumerator PrintSomething ()
{
print ("Something");
yield return null;
StartCoroutine (this.PrintSomething());
}
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