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New posts in game-physics

Inheritance/interface decisions for physics engine

Slowing down objects in box2d with no gravity

box2d game-physics

Particle Dynamics

algorithm game-physics

Xna adding gravity to a 2d sprite

c# xna game-physics

Simulate water/ make sprite "float" on water in spritekit

ios sprite-kit game-physics

How to simulate chain physics (game design)

Bouncing Ball logics

requestAnimationFrame JavaScript: Constant Frame Rate / Smooth Graphics

javascript game-physics

Rectangle Coordinates With Respect To The Rotation Angle

How to calculate the blast area of a bomb?

Inheriting from Transformable and Drawable in SFML

Swift: Set velocity for distance

How to implement a physical effect in SimCity 5, that a building swings when it is being moved?

How to prevent floating point error in point-polygon sliding collision detection

Quaternion from Orthogonal Basis

game-physics quaternions

BulletPhysic: contacts force/impulse

Improve movement of space aliens

didBegin contact not being called in Swift