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New posts in game-physics
Inheritance/interface decisions for physics engine
May 19, 2018
c++
inheritance
game-physics
Slowing down objects in box2d with no gravity
May 01, 2022
box2d
game-physics
Particle Dynamics
Jul 16, 2019
algorithm
game-physics
Xna adding gravity to a 2d sprite
Nov 10, 2021
c#
xna
game-physics
Simulate water/ make sprite "float" on water in spritekit
Aug 24, 2016
ios
sprite-kit
game-physics
How to simulate chain physics (game design)
Jun 18, 2022
actionscript-3
game-physics
Bouncing Ball logics
Oct 20, 2022
c++
algorithm
game-physics
bounce
requestAnimationFrame JavaScript: Constant Frame Rate / Smooth Graphics
Oct 15, 2022
javascript
game-physics
Rectangle Coordinates With Respect To The Rotation Angle
Sep 13, 2022
android
math
game-physics
discrete-mathematics
How to calculate the blast area of a bomb?
Sep 12, 2022
math
collision-detection
computational-geometry
game-physics
Inheriting from Transformable and Drawable in SFML
Jun 11, 2022
c++
collision-detection
game-physics
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Swift: Set velocity for distance
May 03, 2022
ios
swift
game-physics
skphysicsbody
How to implement a physical effect in SimCity 5, that a building swings when it is being moved?
Jul 16, 2021
ios
swift
sprite-kit
game-physics
skphysicsbody
How to prevent floating point error in point-polygon sliding collision detection
Oct 12, 2021
c#
collision-detection
game-physics
floating-accuracy
Quaternion from Orthogonal Basis
Sep 08, 2021
game-physics
quaternions
BulletPhysic: contacts force/impulse
Jan 22, 2017
contact
game-physics
bullet
bulletphysics
Improve movement of space aliens
May 13, 2022
java
android
sprite
collision-detection
game-physics
didBegin contact not being called in Swift
Sep 03, 2020
swift
collision-detection
game-physics
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