I am using Expo Audio to play some short sounds from a list.
async playAudio(file) {
    try {
        await Audio.setIsEnabledAsync(true);
        const sound = new Audio.Sound();
        await sound.loadAsync(file);
        await sound.playAsync(); 
    } catch(error) {
      console.error(error);
    }
}
Which I'm calling from a list rendered with list.map()
renderTheList = (item, i) => {
    return (
        <View key={i}> 
            <TouchableOpacity onPress={ () => { this.onAudioSelected(item.audio) }}>
            </TouchableOpacity>
        </View>
    )
}
onAudioSelected(audio) {
    // Audio.clearSounds() <-- something like this
    playAudio(audio)
    ...
    }
The sounds play fine, but when I select the next item in the list, the previous sound does not stop. So if I touch a bunch in a row, a bunch of sounds play at once.
How can I stop all currently playing sounds?
I figured out that I should create the playback object in the constructor and use unloadAsync()
constructor(props)
    {
      super(props);
      this.audioPlayer = new Audio.Sound();
    }
    playSound = async () => {
        try {
          await this.audioPlayer.unloadAsync()
          await this.audioPlayer.loadAsync(require("../soundfile.mp3"));
          await this.audioPlayer.playAsync();
        } catch (err) {
          console.warn("Couldn't Play audio", err)
        }
    }
The full documentation is found at AV - Expo Documentation
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