I have an ID2D1BitmapBrush. What i'm trying to achieve is to get its image data. This is what I've tried:
// imageBrush - ID2D1BitmapBrush
// topLeft is a d2d1_point2u (0,0)
// uBounds is image bounding rectangle
Microsoft::WRL::ComPtr<ID2D1Bitmap> tmpBitmap;
Microsoft::WRL::ComPtr<ID2D1Bitmap1> tmpBitmap1;
D2D1_MAPPED_RECT bitmapData;
imageBrush->GetBitmap(tmpBitmap.ReleaseAndGetAddressOf());
///Creating a new bitmap
D2D1_SIZE_U dimensions;
dimensions.height = uBounds.bottom;
dimensions.width = uBounds.right;
D2D1_BITMAP_PROPERTIES1 d2dbp;
D2D1_PIXEL_FORMAT d2dpf;
FLOAT dpiX = 0;
FLOAT dpiY = 0;
d2dpf.format = DXGI_FORMAT_R8G8B8A8_UNORM;
d2dpf.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
d2dFactory->GetDesktopDpi(&dpiX, &dpiY);
d2dbp.pixelFormat = d2dpf;
d2dbp.dpiX = dpiX;
d2dbp.dpiY = dpiY;
d2dbp.bitmapOptions = D2D1_BITMAP_OPTIONS_CPU_READ | D2D1_BITMAP_OPTIONS_CANNOT_DRAW;
d2dbp.colorContext = nullptr;
HRESULT hr = d2dCtx->CreateBitmap(dimensions, nullptr, 0, d2dbp, tmpBitmap1.GetAddressOf());
/// Getting image data
tmpBitmap1.Get()->CopyFromBitmap(&topLeft, tmpBitmap.Get(), &uBounds);
tmpBitmap1.Get()->Map(D2D1_MAP_OPTIONS_READ, &bitmapData);
The problem is - at the end bitmapData.bits is empty.
Where did i get it wrong?
After starting with your code above, and providing a proper bitmap brush, only a couple modification were required (kept your variable names, etc).
ID2D1Factory1* d2dFactory = /* [ get current factory ] */;
ASSERT(d2dFactory);
ID2D1DeviceContext* d2dCtx = /* [ get current target ] */;
ASSERT(d2dCtx);
Microsoft::WRL::ComPtr<ID2D1Bitmap> tmpBitmap { };
Microsoft::WRL::ComPtr<ID2D1Bitmap1> tmpBitmap1 { };
D2D1_MAPPED_RECT bitmapData { };
imageBrush->GetBitmap(tmpBitmap.ReleaseAndGetAddressOf());
ASSERT(tmpBitmap);
D2D1_SIZE_F const bitmapSize = tmpBitmap->GetSize();
ASSERT(bitmapSize.width > 0.0f);
ASSERT(bitmapSize.height > 0.0f);
D2D1_RECT_U const uBounds
{
0u,
0u,
static_cast<UINT32>(bitmapSize.width),
static_cast<UINT32>(bitmapSize.width)
};
D2D1_SIZE_U const dimensions
{
uBounds.bottom,
uBounds.right
};
D2D1_BITMAP_PROPERTIES1 d2dbp { };
D2D1_PIXEL_FORMAT d2dpf { };
FLOAT dpiX = 0.0f;
FLOAT dpiY = 0.0f;
// This modification to the color format was required
// to correlate with my swap chain format. Otherwise
// you will receive an error [E_INVALIDARG ] when
// calling CopyFromBitmap (as you had described)
d2dpf.format = DXGI_FORMAT_B8G8R8A8_UNORM; // <-- previously DXGI_FORMAT_R8G8B8A8_UNORM;
d2dpf.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
d2dbp.pixelFormat = d2dpf;
d2dFactory->GetDesktopDpi(&dpiX, &dpiY);
d2dbp.dpiX = dpiX;
d2dbp.dpiY = dpiY;
d2dbp.bitmapOptions = D2D1_BITMAP_OPTIONS_CPU_READ | D2D1_BITMAP_OPTIONS_CANNOT_DRAW;
d2dbp.colorContext = nullptr;
HRESULT hr = S_OK;
// [ omitting the interrogation of hr ]
D2D1_POINT_2U const topLeft { uBounds.left, uBounds.top };
hr = d2dCtx->CreateBitmap(dimensions, nullptr, 0u, d2dbp, tmpBitmap1.GetAddressOf());
hr = tmpBitmap1.Get()->CopyFromBitmap(&topLeft, tmpBitmap.Get(), &uBounds);
hr = tmpBitmap1.Get()->Map(D2D1_MAP_OPTIONS_READ, &bitmapData);
ASSERT(bitmapData.pitch == /* [call funtion to determine pitch] */);
ASSERT(bitmapData.bits != nullptr);
// [ ... code to further utilize bits ]
The primary change was to ensure the pixel format correlated with the format set in the swap chain to avoid the error you described (E_INVALIDARG One or more arguments are invalid) when calling CopyFromBitmap.
Additional code was used to validate the resulting D2D1_MAPPED_RECT (pitch and bits). Hope this helps.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With