Unity 5.2.3f1 , VS2015 community edition, Windows 10
What I have already done:
1-built and run the app on windows... everything works fine
2-built for android and deployed the apk on my Samsung Galaxy S3 (using usb cable)...works, but can not debug... seems usb debugging is still not an option
(developper mode already activated on device, "development build" and "script debugging" are both checked)
3-used adb commands for wifi debugging:
adb tcpip 5555
adb connect [device ip adress without brackets]:5555
device connects as by using
adb devices
I see my device in the list
4-disconnected USB cable
5- when the game is launched on device, I can see the i-9300 instance of unity in the selection box
6-I choose it and then VS becomes irresponsive... and I need to terminate the program using task manager
any suggestions?
You could export the project as Google project from the build settings. Then from there you can open it in Eclipse or android studio and finally when you run from those IDE onto the device. you can check the debug console. Unity debug should appear there as well.
Same applies to iOS, it is just made more simple, build for iOS, run in xcode onto device, debug shows in console section of xcode.
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