I'm new to blender and trying to export 3d objects to unity 3d with textures. Let's say we create a cube and added a texture (using UV mapping) and save as a .blend file.then drag and drop into the unity3d but textures not showing in the object. I tried exporting the object as .fbx but it's not working.
Should I import textures into the unity and add them into 3d objects manually?
Unity doesn't support Blender's packed images, though there is a feature request for this.
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