I'd like to be able to create an array in C# with an arbitrary range of index bounds, e.g., a 16 element array with indices of 100-115.
Native arrays in C# are 0-based, but I'm told (e.g., in Luaan's comment here), that the C# Array class allows arbitrary lower and upper bounds. But in the examples I've seen elements in the Array class are accessed via myArray.GetValue() and myArray.SetValue() instead of conventional array syntax like myArray [ foo ].
Array arr = Array.CreateInstance(typeof(string), new[]{16}, new[]{100});
Console.WriteLine(arr.Length); // 16
arr.SetValue("foo", 100);
Console.WriteLine(arr.GetValue(100)); // foo
Is there any way to make an array with some arbitrary starting index, like [100] that I can access with traditional [ ] syntax in C#?
You could create a class that implements the decorator pattern: just implement the IList interface (wich is also implemented by Array) and do whatever shifting you want on the this [int index] property.
The decorator pattern is described here: http://www.codeproject.com/Articles/479635/UnderstandingplusandplusImplementingplusDecoratorp
The Array class does not support this, but you can write your own array class with one-based indices:
public class OneBasedArray<T>
{
public T[] InnerArray;
public T this[int i]
{
get { return InnerArray[i-1]; }
set { InnerArray[i-1] = value; }
}
}
And then use it like this:
var myArray = new OneBasedArray<int> { InnerArray = new int[]{ 1, 2, 3, 4, 5 } };
for(int i = 1; i <=5; i++)
{
Console.WriteLine(myArray[i]);
}
This code is only to get the idea, such a class would of course need a nicer interface.
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