Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

WPF/WinForms/GDI interop: converting a WriteableBitmap to a System.Drawing.Image?

How can I convert a WPF WriteableBitmap object to a System.Drawing.Image?

My WPF client app sends bitmap data to a web service, and the web service needs to construct a System.Drawing.Image on that end.

I know I can get the data of a WriteableBitmap, send the info over to the web service:

// WPF side:

WriteableBitmap bitmap = ...;
int width = bitmap.PixelWidth;
int height = bitmap.PixelHeight;
int[] pixels = bitmap.Pixels;

myWebService.CreateBitmap(width, height, pixels);

But on the web service end, I don't know how to create a System.Drawing.Image from this data.

// Web service side:

public void CreateBitmap(int[] wpfBitmapPixels, int width, int height)
{
   System.Drawing.Bitmap bitmap = ? // How can I create this?
}
like image 663
Judah Gabriel Himango Avatar asked Feb 12 '26 19:02

Judah Gabriel Himango


2 Answers

this blog post shows how to encode your WriteableBitmap as a jpeg image. Perhaps that helps?

If you really want to transfer the raw image data (pixels) you could:

  1. create a System.Drawing.Bitmap with the correct size
  2. iterate over your raw data, convert the raw data to a System.Drawing.Color (e.g. via Color.FromArgb() and set each pixel color in the newly created image via SetPixel()

I'd definitely prefer the first solution (the one described in the blog post).

like image 142
andyp Avatar answered Feb 15 '26 07:02

andyp


If your bitmap data is uncompressed, you could probably use this System.Drawing.Bitmap constructor: Bitmap(Int32, Int32, Int32, PixelFormat, IntPtr).

If the bitmap is encoded as jpg or png, create a MemoryStream from the bitmap data, and use it with the Bitmap(Stream) constructor.

EDIT:

Since you're sending the bitmap to a web service, I suggest you encode it to begin with. There are several encoders in the System.Windows.Media.Imaging namespace. For example:

    WriteableBitmap bitmap = ...;
    var stream = new MemoryStream();               
    var encoder = new JpegBitmapEncoder(); 
    encoder.Frames.Add( BitmapFrame.Create( bitmap ) ); 
    encoder.Save( stream ); 
    byte[] buffer = stream.GetBuffer(); 
    // Send the buffer to the web service   

On the receiving end, simply:

    var bitmap = new System.Drawing.Bitmap( new MemoryStream( buffer ) );

Hope that helps.

like image 29
Danko Durbić Avatar answered Feb 15 '26 09:02

Danko Durbić