In the C++11 standard it states that (see cppreference.com, see also section 20.4.2.4 of the standard) it states that
template< class... Types >
tuple<VTypes...> make_tuple( Types&&... args );
Creates a tuple object, deducing the target type from the types of arguments.
For each
TiinTypes..., the corresponding typeViinVtypes...isstd::decay<Ti>::typeunless application ofstd::decayresults instd::reference_wrapper<X>for some typeX, in which case the deduced type isX&.
I am wondering: Why are reference wrappers treated special here?
This is more or less the primary purpose of reference_wrapper.
Normally, std::make_tuple always makes tuples of values (std::decay simulates pass-by-value semantics). Given int x, y; std::make_tuple(x, y); makes a std::tuple<int, int>, even though it will have deduced Types as a pack of references int&, int&. std::decay converts those to int, int.
reference_wrapper allows you to force creation of tuples of references: std::make_tuple(std::ref(x), y) will make a std::tuple<int&, int>.
Other parts of the standard library use reference_wrapper in the same way. As an example, std::bind will usually copy/move the bound arguments into the resulting object, but if you want it to store only a reference, you can explicitly request it by passing a reference_wrapper.
Your title is misleading: using std::reference_wrapper<X> turns the members to be X& rather than X. The reason this transformation is done is that std::reference_wrapper<T> is an auxiliary type, meant to turn a value type into a reference type. However, the extra conversion needed to make it appear that way sometimes interferes with the usage. Thus, unwrapping the reference where possible seems a reasonable approach: making the std::tuple<...> member a T& makes the use more natural.
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