I have an Akka actor that owns an AsyncHttpClient. This actor must handles a lot of asynchronous requests. Because my system cannot handle thousands of requests simultaneously, I need to limit the number of concurrent requests.
Right now, I'm doing this :
AsyncHttpClientConfig config = new AsyncHttpClientConfig.Builder().setAllowPoolingConnection(true)
.addRequestFilter(new ThrottleRequestFilter(32))
.setMaximumConnectionsPerHost(16)
.setMaxRequestRetry(5)
.build();
final AsyncHttpClient httpClient = new AsyncHttpClient(new NettyAsyncHttpProvider(config));
When my actor receives a message, I use the client like this :
Future<Integer> f = httpClient.prepareGet(url).execute(
new AsyncCompletionHandler<Integer>() {
@Override
public Integer onCompleted(Response response) throws Exception {
// handle successful request
}
@Override
public void onThrowable(Throwable t){
// handle failed request
}
}
);
The problem is that requests are never put in the client queue and are all processed like the configuration doesn't matter. Why doesn't this work as it should?
From the maintainer:
setMaxConnectionsPerHostonly caps the number of connections that can be open to a given host. There's no built-in queuing mechanism for requests that might need a connection while there's none available.
So basically, it's a hard limit. Also, in versions of the library prior to, I believe, 1.9.10, the maximumConnectionsPerHost field was not being properly utilized by the code to limit the number of concurrent connections per host. Instead, there was a bug where the client only looked at the maximumConnectionsTotal field.
Link to issue referenced on GitHub
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