I have a strange issue on the project I'm working with. This changes an image source and a content of a div automatically.
I have coded a function, but it falls into infinite loop and page does not load (page is showing the loading page always).
These are the codes:
$.fn.extend({
changehaber: function(a){
$('#cokokunanlarcontent').fadeOut('slow',function() {
$('.jquerycokokunanlarbutton').attr('src','images/sabah/buton-pasif.png');
$('img[rel="'+a+'"]').attr('src','images/sabah/buton-aktif.png');
}).html($('#'+a).html()).fadeIn('slow');
return this;
}
});
function slidecokokunanlar() {
$('#cokokunanlarcontent').html($('#cokokunanlar1').html()).delay(3000).changehaber('cokokunanlar2').delay(3000).changehaber('cokokunanlar3').delay(3000).changehaber('cokokunanlar4').delay(3000).changehaber('cokokunanlar5').delay(3000);
slidecokokunanlar();
}
slidecokokunanlar();
What's the issue here, when this is executed, I want the function to work infinitely, but the page shows it's always loading. This is the console's output:
Uncaught RangeError: Maximum call stack size exceeded
Thanks in advance
You can't call a function from inside itself without blocking up the whole execution stack. By calling the function from inside itself, you're effectively preventing it from ever returning, and as Javascript is single-threaded, everything will grind to a halt!
Change your function to this:
function slidecokokunanlar() {
$('#cokokunanlarcontent').html($('#cokokunanlar1').html()).delay(3000)...
setTimeout(slidecokokunanlar, 0);
}
This allows for concurrent execution without blocking the UI, thus allowing your page to remain responsive.
See this article on "chunking" for more information on how this works.
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