I'm porting FastDelegate to C++0x using variadic templates.
#include "FastDelegate.h"
template<class R=fastdelegate::detail::DefaultVoid, class ...P>
class fast_delegate_base {
private:
typedef typename fastdelegate::detail::DefaultVoidToVoid<R>::type desired_ret_t;
typedef desired_ret_t (*static_func_ptr)(P...);
typedef R (*unvoid_static_func_ptr)(P...);
typedef R (fastdelegate::detail::GenericClass::*generic_mem_fn)(P...);
typedef fastdelegate::detail::ClosurePtr<generic_mem_fn, static_func_ptr, unvoid_static_func_ptr> closure_t;
closure_t closure_;
public:
// Typedefs to aid generic programming
typedef fast_delegate_base type;
// Construction and comparison functions
fast_delegate_base() { clear(); }
fast_delegate_base(const fast_delegate_base &x)
{
closure_.CopyFrom(this, x.closure_);
}
void operator = (const fast_delegate_base &x)
{
closure_.CopyFrom(this, x.closure_);
}
bool operator ==(const fast_delegate_base &x) const
{
return closure_.IsEqual(x.closure_);
}
bool operator !=(const fast_delegate_base &x) const
{
return !closure_.IsEqual(x.closure_);
}
bool operator <(const fast_delegate_base &x) const
{
return closure_.IsLess(x.closure_);
}
bool operator >(const fast_delegate_base &x) const
{
return x.closure_.IsLess(closure_);
}
// Binding to non-const member functions
template<class X, class Y>
fast_delegate_base(Y *pthis, desired_ret_t (X::* function_to_bind)(P...) )
{
closure_.bindmemfunc(fastdelegate::detail::implicit_cast<X*>(pthis), function_to_bind);
}
template<class X, class Y>
inline void bind(Y *pthis, desired_ret_t (X::* function_to_bind)(P...))
{
closure_.bindmemfunc(fastdelegate::detail::implicit_cast<X*>(pthis), function_to_bind);
}
// Binding to const member functions.
template<class X, class Y>
fast_delegate_base(const Y *pthis, desired_ret_t (X::* function_to_bind)(P...) const)
{
closure_.bindconstmemfunc(fastdelegate::detail::implicit_cast<const X*>(pthis), function_to_bind);
}
template<class X, class Y>
inline void bind(const Y *pthis, desired_ret_t (X::* function_to_bind)(P...) const)
{
closure_.bindconstmemfunc(fastdelegate::detail::implicit_cast<const X *>(pthis), function_to_bind);
}
// Static functions. We convert them into a member function call.
// This constructor also provides implicit conversion
fast_delegate_base(desired_ret_t (*function_to_bind)(P...) )
{
bind(function_to_bind);
}
// for efficiency, prevent creation of a temporary
void operator = (desired_ret_t (*function_to_bind)(P...) )
{
bind(function_to_bind);
}
inline void bind(desired_ret_t (*function_to_bind)(P...))
{
closure_.bindstaticfunc(this, &fast_delegate_base::invoke_static_func, function_to_bind);
}
// Invoke the delegate
template<typename ...A>
R operator()(A&&... args) const
{
return (closure_.GetClosureThis()->*(closure_.GetClosureMemPtr()))(std::forward<A>(args)...);
}
// Implicit conversion to "bool" using the safe_bool idiom
private:
typedef struct safe_bool_struct
{
int a_data_pointer_to_this_is_0_on_buggy_compilers;
static_func_ptr m_nonzero;
} useless_typedef;
typedef static_func_ptr safe_bool_struct::*unspecified_bool_type;
public:
operator unspecified_bool_type() const { return empty()? 0: &safe_bool_struct::m_nonzero; }
// necessary to allow ==0 to work despite the safe_bool idiom
inline bool operator==(static_func_ptr funcptr) { return closure_.IsEqualToStaticFuncPtr(funcptr); }
inline bool operator!=(static_func_ptr funcptr) { return !closure_.IsEqualToStaticFuncPtr(funcptr); }
// Is it bound to anything?
inline bool operator ! () const { return !closure_; }
inline bool empty() const { return !closure_; }
void clear() { closure_.clear();}
// Conversion to and from the DelegateMemento storage class
const fastdelegate::DelegateMemento & GetMemento() { return closure_; }
void SetMemento(const fastdelegate::DelegateMemento &any) { closure_.CopyFrom(this, any); }
private:
// Invoker for static functions
R invoke_static_func(P... args) const
{
return (*(closure_.GetStaticFunction()))(args...);
}
};
// fast_delegate<> is similar to std::function, but it has comparison operators.
template<typename _Signature>
class fast_delegate;
template<typename R, typename ...P>
class fast_delegate<R(P...)> : public fast_delegate_base<R, P...>
{
public:
typedef fast_delegate_base<R, P...> BaseType;
fast_delegate() : BaseType() { }
template<class X, class Y>
fast_delegate(Y * pthis, R (X::* function_to_bind)(P...))
: BaseType(pthis, function_to_bind)
{ }
template<class X, class Y>
fast_delegate(const Y *pthis, R (X::* function_to_bind)(P...) const)
: BaseType(pthis, function_to_bind)
{ }
fast_delegate(R (*function_to_bind)(P...))
: BaseType(function_to_bind)
{ }
void operator = (const BaseType &x)
{
*static_cast<BaseType*>(this) = x;
}
};
But, one of the limitations of my implementation is, when using non-member functions, and in case that function accepts parameter(s) by value, an extra value copy for each parameters take place. I assume that this occurs between fast_delegate_base::operator()() and fast_delegate_base::invoke_static_func().
I tried to make fast_delegate_base::invoke_static_func() to accept Rvalue parameters, but failed.
For example:
class C1
{
public:
C1() { printf("C1()\n"); }
~C1() { printf("~C1()\n"); }
C1(const C1&)
{
printf("C1(const C1&)\n");
}
int test(int t) const
{
printf("C1::test(%d)\n", t);
return 1;
}
};
int test(C1 c)
{
c.test(1234);
return 1;
}
// ...
C1 c1;
fast_delegate<int(C1)> t1(test);
t1(c1);
Result of this code is:
C1()
C1(const C1&)
C1(const C1&)
C1::test(1234)
~C1()
~C1()
~C1()
Do you have any idea to avoid this extra value copy?
It looks to me like this copy is inherent in the design of the class, specifically the existence of invoke_static_func.
From what I can see, this is a proxy to normalize static functions and member functions into just member functions, so they every dispatch can be done as a member function call. The only difference is that the member is the fast_delegate_base instance rather than an instance of whatever class the target function is a member of.
So there's an extra call frame when calling static functions, and to get rid of that extra copy you would need to make the extra call frame (invoke_static_func) take its parameter by a reference (ignore for now the consequences of this if the argument type is not a value).
Unfortunately, invoke_static_func needs to be called via a function pointer which has an argument list containing value types, so operator() is forced to make a copy in order to invoke the function pointer (i.e. to invoke invoke_static_func). Making invoke_static_func take parameters by reference doesn't help, because it still has to be invoked via a function pointer that does not have reference argument types.
And there's no way invoke_static_func can avoid making a copy to call test(C1), that's just a simple call by value - so you need both copies to make this design work.
To explain it from a different perspective, thin of it in terms of pure C:
Operator() needs to call a function func (this_ptr, arg_1, arg_2, arg_3). The target function will expect these parameters to be in particular registers or particular stack locations depending on their position in the argument list and size.
But a static function does not have the magic first 'this' parameter, its signature is just func(arg_1, arg_2, arg_3). So it expects all the other arguments to be in different registers and/or stack locations than the corresponding member function does. So you need that copy to move the arguments into the right registers/stack locations to comply with the calling convention for the static function.
Which basically, means you can't avoid that second copy for a static function with this design.
However... you may be able to improve on this by some crafty template metaprogramming to apply std::move to value type arguments in the implementation of invoke_static_func, reducing your call overhead to a copy and a move, which is almost as good as just one copy.
I'll update this answer if and when I figure whether that's possible (and if so how).
Something like this should do the trick:
template <bool IsClass, class U>
struct move_if_class
{
template <typename T>
T&& operator()(const T& t) { return std::move(const_cast<T&>(t)); }
};
template <class T>
struct move_if_class<false,T>
{
T&& operator()(typename std::remove_reference<T>::type& t) { return std::forward<T>(t); }
T&& operator()(typename std::remove_reference<T>::type&& t) { return std::forward<T>(t); }
};
R invoke_static_func(P... args) const
{
return (*(closure_.GetStaticFunction()))(move_if_class<std::is_class<P>::value,P>()(args)...);
}
And after adding a move c'tor:
C1()
C1(const C1&)
C1(C1&&)
C1::test(1234)
~C1()
~C1()
~C1()
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