The error I'm getting:
in /Users/robert/Documents/funWithFrameworks/build/Debug-iphonesimulator/funWithFrameworks.framework/funWithFrameworks, can't link with a main executable
Cliff notes:
More detail: I'm developing for a mobile device... hint, hint using Xcode and I'm trying to make my own custom framework which I can include from another application. So far, I've done the following:
Apple clearly said that you can not use dynamic libraries on their mobiles. And a private framework is just this.
You can, however, use static libraries.
Egil, that's usually considered as one of the implications of section 3.3.2 of the iPhone developer agreement, which (in part) forbids plug-in architectures or other frameworks. The fact that they don't provide an Xcode project template for an iPhone-compatible framework tends to reinforce the idea, though of course it could just be an oversight or something they're discouraging without actually forbidding.
Whether this is the intended meaning of that section is something you'd have to ask Apple about, and possibly consult a lawyer, but this is where the oft-stated "no frameworks" idea comes from.
For those who have framework code they'd like to use in an iPhone app, an alternative approach is to use the framework code to build a static library. That then gets compiled into the application instead of getting dynamically loaded at run time. The fact that it's part of the application executable avoids any potential concerns about this part of the agreement.
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