I am using a variable/propery of my application delegate as a global. (I don't want to deal with a singleton class.)
I am trying to write a #define statement in my Application Delegate class. If I type:
[UIApplication sharedApplication]
in my app delegate class, code hinting does not recognize sharedApplication. But if I type the same thing in a viewController class, "sharedApplication" pops right up.
In order to define a NSMutableDictionary in my applicationDelegate.h (or .m?), I write:
#define MyDictionary [[[UIApplication sharedApplication] delegate] stateDictionary]
Then if I try to use it in another class:
[[MyDictionary objectForKey:@"California"] largestCity];
I get an error that MyDictionary must be declared first. I am really confused about a lot of concepts here.
I'm pretty sure that someone will answer this better, but here's a quick one:
Let's say your application is called myApplication. Assign "global" property to MyApplicationDelegate, and then it will be accessible from anywhere like this:
// get reference to app delegate
MyApplicationDelegate *appDelegate = (MyApplicationDelegate *)[[UIApplication sharedApplication] delegate]
Property *myProperty = appDelegate.property;
Also, make sure that you link to MyApplicationDelegate file in header:
#import "MyApplicationDelegate.h"
There's a longer debate if using "global" objects is good design in general, but I won't go into that now.
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