I am taking screenshot programmatically using the following code:
public static Bitmap takeScreenshot(View view)
{
try
{
// create bitmap screen capture
view.setDrawingCacheEnabled(true);
Bitmap bitmap = Bitmap.createBitmap(view.getDrawingCache());
view.setDrawingCacheEnabled(false);
return bitmap;
}
catch (Throwable e)
{
CustomLogHandler.printError(e);
}
return null;
}
private static void copyFile(Bitmap bitmap)
{
File dstFile = getShareResultFile();
//Delete old file if exist.
if(dstFile.exists()) {
dstFile.delete();
}
FileOutputStream fos = null;
try
{
fos = new FileOutputStream(dstFile);
bitmap.compress(Bitmap.CompressFormat.JPEG, 0, fos);
fos.flush();
}
catch (Exception e) {
CustomLogHandler.printError(e);
}
finally {
if (fos != null) {
try {
fos.close();
} catch (IOException ioe) {
CustomLogHandler.printError(ioe);
}
}
}
}
There are several problem like:
I am taking the screenshot from the root view.

bitmap.compress(Bitmap.CompressFormat.JPEG, 0, fos);
First, you are saving this as a JPEG. JPEG is designed for photos, and your screenshot is not a photo.
Second, you are saving this with a quality factor of 0. JPEG uses a lossy compression algorithm, and a quality factor of 0 says "please feel free to make this image be really poor, but compress it as far as you can".
I suggest switching to:
bitmap.compress(Bitmap.CompressFormat.PNG, 100, fos);
PNG is a better image format for a screenshot with the contents shown in your question. I don't think PNG uses the quality factor value; I put in 100 just to indicate that you want the best possible quality.
public static Bitmap takeScreenshot(View view)
{
Bitmap bitmap = Bitmap.createBitmap(view.getWidth(), view.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
view.draw(canvas);
return bitmap;
}
This code can save view as bitmap. But after you update your question with save code I see that you set 0 for quality, and what you expect?
@param quality Hint to the compressor, 0-100. 0 meaning compress for
* small size, 100 meaning compress for max quality. Some
* formats, like PNG which is lossless, will ignore the
* quality setting
just use your Ctrl button + click on method name to read doc about params
the answer is set second parameter 100 instead of 0!
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