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New posts in unity3d

Performance - before using a foreach loop check if the list is empty

c# unity3d foreach

UnityWebRequest change to https

unity3d ssl

What are the disadvantages of the ECS (Entity-Component-System) architectural pattern, compared to OOP (or other paradigms)?

Customizing .csproj in Unity enable nullable reference types

c# unity3d

Sequence of GC and unloading assets in Unity3D

Method to know the Unity version of an Unity project?

unity3d

GitHub keeps throwing "Could not commit submodules" error, and I don't see why that is. Any ideas?

git github unity3d

Unity setting Player Settings Target Architectures via Script

c# unity3d

Create Scriptable Object with constant, Unique ID

c# unity3d

Can I use Visual Studio with Unity?

c# visual-studio unity3d

Fast copy of Color32[] array to byte[] array

Can't compress with mono?

c# unity3d mono deflatestream

Passing a byte array from Unity C# into a C++ library method

c# c++ unity3d mono bytearray

Using JsonUtility.FromJson to deserialize JSON in Unity

c# json unity3d

How can I get the x,y coordinate location of a tile in the tilemap?

unity3d

How to resolve "Could not find method bundle() for arguments [build_6plat21h.....] on object of type com.android.build.gradle.LibraryExtension"?

Automated Unity iOS build on Mac

ios unity3d

Get Next Sibling gameobject(transform) Method in unity3d C#

unity3d nextsibling

In Unity what exactly is going on when I implement Update(), and other messages from MonoBehaviour

c# unity3d game-engine

Debug.DrawLine not showing in the GameView

c# unity3d unity5