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New posts in unity3d
Performance - before using a foreach loop check if the list is empty
Aug 23, 2022
c#
unity3d
foreach
UnityWebRequest change to https
Mar 21, 2020
unity3d
ssl
What are the disadvantages of the ECS (Entity-Component-System) architectural pattern, compared to OOP (or other paradigms)?
Nov 20, 2022
oop
unity3d
architecture
entity-component-system
data-oriented-design
Customizing .csproj in Unity enable nullable reference types
Apr 28, 2022
c#
unity3d
Sequence of GC and unloading assets in Unity3D
Oct 27, 2022
c#
memory-management
garbage-collection
unity3d
Method to know the Unity version of an Unity project?
Mar 08, 2018
unity3d
GitHub keeps throwing "Could not commit submodules" error, and I don't see why that is. Any ideas?
May 04, 2022
git
github
unity3d
Unity setting Player Settings Target Architectures via Script
Jul 27, 2020
c#
unity3d
Create Scriptable Object with constant, Unique ID
Nov 10, 2022
c#
unity3d
Can I use Visual Studio with Unity?
Apr 15, 2022
c#
visual-studio
unity3d
Fast copy of Color32[] array to byte[] array
Nov 16, 2021
c#
struct
copy
unity3d
marshalling
Can't compress with mono?
Apr 14, 2022
c#
unity3d
mono
deflatestream
Passing a byte array from Unity C# into a C++ library method
Dec 14, 2017
c#
c++
unity3d
mono
bytearray
Using JsonUtility.FromJson to deserialize JSON in Unity
Jan 31, 2022
c#
json
unity3d
How can I get the x,y coordinate location of a tile in the tilemap?
Oct 30, 2022
unity3d
How to resolve "Could not find method bundle() for arguments [build_6plat21h.....] on object of type com.android.build.gradle.LibraryExtension"?
Dec 10, 2021
android
unity3d
android-gradle-plugin
build.gradle
Automated Unity iOS build on Mac
Jun 08, 2021
ios
unity3d
Get Next Sibling gameobject(transform) Method in unity3d C#
Apr 20, 2022
unity3d
nextsibling
In Unity what exactly is going on when I implement Update(), and other messages from MonoBehaviour
Mar 02, 2022
c#
unity3d
game-engine
Debug.DrawLine not showing in the GameView
Nov 06, 2022
c#
unity3d
unity5
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