I'm trying to grasp SwiftUI concepts (finished Apple's SwiftUI tutorials) but it seems hard for me after UIKit decade.
I need to switch state of multiple buttons in HStack by clicking on them (UIKit's isSelected), and change their font and text (in UIKit world i would use attributedText property in if statement examinig isSelected property, all in @IBAction on TouchUpInside).
My first thought was to get "reference" of Button in its action block, but it feels like it's not the SwiftUI way (and is not even possible). I found the solution that's using Configurator and its isPressed property (which is not what I searching for), but i need the Button to behave like toggle actually. Is there any built-in isSelected substitution in SwiftUI, or I have to make my own View implementation with @State or @BindableObject that will encapsulate some gesture recognizer (seems pretty ugly). Thanks in advance!
I came up with the custom View, that's encapsulating Button like this:
import SwiftUI
struct SelectableButtonStyle: ButtonStyle {
var isSelected = false
func makeBody(configuration: Self.Configuration) -> some View {
configuration.label
.frame(width: 60.0, height: 60.0, alignment: .center)
.padding()
.background(Color(#colorLiteral(red: 1, green: 0.8980392157, blue: 0.7058823529, alpha: 1)))
.clipShape(RoundedRectangle(cornerRadius: isSelected ? 16.0 : 0.0))
.overlay(RoundedRectangle(cornerRadius: isSelected ? 16.0 : 0.0).stroke(lineWidth: isSelected ? 2.0 : 0.0).foregroundColor(Color.pink))
.animation(.linear)
}
}
struct StatedButton<Label>: View where Label: View {
private let action: (() -> ())?
private let label: (() -> Label)?
@State var buttonStyle = SelectableButtonStyle()
init(action: (() -> ())? = nil, label: (() -> Label)? = nil) {
self.action = action
self.label = label
}
var body: some View {
Button(action: {
self.buttonStyle.isSelected = !self.buttonStyle.isSelected
self.action?()
print("isSelected now is \(self.buttonStyle.isSelected ? "true" : "false")")
}) {
label?()
}
.buttonStyle(buttonStyle)
}
}
Please let me know if this solution is not good and why, I really appreciate it. And also I'm struggling with pretty trivial problem: how to map my model's array elements to buttons (i.e. how to detect what button exactly has been tapped), but I think I have to create another question for this.
I have a simple way to do this.
@State var selected = false
func createButton() -> some View {
Button(action: {
self.selected.toggle()
}, label: {
Text("Hello World")
.padding(.all, 5)
.background(selected ? Color.blue : Color.white)
.foregroundColor(selected ? Color.white : Color.blue)
})
.overlay(
RoundedRectangle(cornerRadius: 4)
.stroke(Color.blue, lineWidth: 1)
)
}
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