I'm making a UIButton subclass in Swift to perform custom drawing and animation on selection
What would be the equivalent in Swift of overriding - (void)setSelected:(BOOL)selected in ObjC?
I tried
override var selected: Bool
so I could implement an observer but I get
Cannot override with a stored property 'selected'
Like others mentioned you can use willSet to detect changes. In an override, however, you do not need assign the value to super, you are just observing the existing change.
A couple things you can observe from the following playground:
willSet/didSet still calls super for get/set. You can tell because the state changes from .normal to .selected.selected to either newValue in willSet or oldValue in didSet to determine whether or not to animate.import UIKit
class MyButton : UIButton {
override var isSelected: Bool {
willSet {
print("changing from \(isSelected) to \(newValue)")
}
didSet {
print("changed from \(oldValue) to \(isSelected)")
}
}
}
let button = MyButton()
button.state == .normal
button.isSelected = true // Both events fire on change.
button.state == .selected
button.isSelected = true // Both events still fire.
you'd do it like e.g. this:
class MyButton : UIButton {
// ...
override var isSelected: Bool {
willSet(newValue) {
super.isSelected = newValue;
// do your own business here...
}
}
// ...
}
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