I try to serialize a tree which is composed out of either a Craft or a Reagent:
[ProtoContract]
[ProtoInclude(1, typeof(Craft))]
[ProtoInclude(2, typeof(Reagent))]
public interface IReagent : IEquatable
{
    [ProtoMember(1)]
    int ItemId { get; set; }
    [ProtoMember(2)]
    int Quantity { get; set; }
}
[ProtoContract]
public class Reagent : IReagent
{
    [ProtoMember(1)]
    public int ItemId { get; set; }
    [ProtoMember(2)]
    public int Quantity { get; set; }
}
[ProtoContract]
public class Craft : IReagent
{
    [ProtoMember(1)]
    public int Skill { get; set; }
[ProtoMember(2)]
public Profession Profession { get; set; }
[ProtoMember(3)]
public List<IReagent> Reagents { get; set; }
[ProtoMember(4)]
public int ItemId { get; set; }
[ProtoMember(5)]
public int Quantity { get; set; }
}
Serialization code:
public class ProtobufMessageSerializer<T> : ISerializer<T> {
    private readonly ILog logger;
    public ProtobufMessageSerializer(ILog logger)
    {
        this.logger = logger;
    }
    public byte[] Serialize(T entity)
    {
        byte[] message = new byte[0];
        try
        {
            using (var ms = new MemoryStream())
            {
                Serializer.Serialize(ms, entity);
                message = ms.ToByteArray();
            }
            logger.Info(string.Format("Serialized message with a length of: {0}", message.GetHumanReadableSize()));
        }
        catch (Exception ex)
        {
            logger.Warn(ex);
        }
        return message;
    }
    public T Deserialize(byte[] message)
    {
        T result = default(T);
        try
        {
            using (var ms = new MemoryStream(message))
            {
                result = Serializer.Deserialize<T>(ms);
            }
        }
        catch (Exception ex)
        {
            logger.Warn(ex);
        }
        return result;
    }
}
Test code:
[Test]
public void TestSerializer()
{
    var responseSerializer = container.Resolve<ISerializer<IReagent>>();
    var repos = container.Resolve<CraftRepository>();
    var craft = repos.GetAll().First();
    var serializedForm = responseSerializer.Serialize(craft);
    var deserializedForm = responseSerializer.Deserialize(serializedForm);
    Assert.NotNull(deserializedForm);
}
Upon serializing I get:
The type cannot be changed once a serializer has been generated for Bargains.Data.Craft (Bargains.Data.IReagent)
Stacktrace:
at ProtoBuf.Meta.MetaType.ThrowIfFrozen() in C:\Dev\protobuf-net\protobuf-net\Meta\MetaType.cs:line 256
   at ProtoBuf.Meta.MetaType.AddSubType(Int32 fieldNumber, Type derivedType) in C:\Dev\protobuf-net\protobuf-net\Meta\MetaType.cs:line 70
   at ProtoBuf.Meta.MetaType.ApplyDefaultBehaviour() in C:\Dev\protobuf-net\protobuf-net\Meta\MetaType.cs:line 432
   at ProtoBuf.Meta.RuntimeTypeModel.FindOrAddAuto(Type type, Boolean demand, Boolean addWithContractOnly, Boolean addEvenIfAutoDisabled) in C:\Dev\protobuf-net\protobuf-net\Meta\RuntimeTypeModel.cs:line 202
   at ProtoBuf.Meta.RuntimeTypeModel.GetKey(Type type, Boolean demand, Boolean getBaseKey) in C:\Dev\protobuf-net\protobuf-net\Meta\RuntimeTypeModel.cs:line 369
                Basically, the interface support currently only extends to members; I should make it an error to use the serialzie/deserialize in this way, or make it work! (the latter obviously preferable).
If you introduce a wrapper such as:
[ProtoContract]
public class Wrapper {
    [ProtoMember(1)]
    public IReagent Reagent {get;set;}
}
and serialize that, then it should work. You will also need to fix the following broken contract:
[ProtoContract]
[ProtoInclude(1, typeof(Craft))]
[ProtoInclude(2, typeof(Reagent))]
public interface IReagent 
{
    [ProtoMember(3)] // <==== was 1
    int ItemId { get; set; }
    [ProtoMember(4)] // <==== was 2
    int Quantity { get; set; }
}
(the numbers cannot be duplicated inside a single type)
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